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Searched refs:m_repeatY (Results 1 – 4 of 4) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/platform/graphics/
DPattern.cpp41 , m_repeatY(repeatY) in Pattern()
63 else if (m_repeatX && m_repeatY) in shader()
72 … SkShader::TileMode tileModeY = m_repeatY ? SkShader::kRepeat_TileMode : SkShader::kClamp_TileMode; in shader()
74 int expandH = m_repeatY ? 0 : 1; in shader()
DPattern.h59 bool repeatY() const { return m_repeatY; } in repeatY()
66 bool m_repeatY; variable
/external/chromium_org/third_party/WebKit/Source/core/rendering/style/
DFillLayer.cpp53 , m_repeatY(FillLayer::initialFillRepeatY(type)) in FillLayer()
87 , m_repeatY(o.m_repeatY) in FillLayer()
137 m_repeatY = o.m_repeatY; in operator =()
166 …&& m_repeatY == o.m_repeatY && m_sizeType == o.m_sizeType && m_maskSourceType == o.m_maskSourceType in operator ==()
274 curr->m_repeatY = pattern->m_repeatY; in fillUnsetProperties()
375 return m_repeatX == RepeatFill && m_repeatY == RepeatFill; in hasRepeatXY()
DFillLayer.h77 EFillRepeat repeatY() const { return static_cast<EFillRepeat>(m_repeatY); } in repeatY()
112 void setRepeatY(EFillRepeat r) { m_repeatY = r; m_repeatYSet = true; } in setRepeatY()
214 unsigned m_repeatY : 3; // EFillRepeat variable