Searched refs:m_replicatedLayer (Results 1 – 2 of 2) sorted by relevance
131 GraphicsLayer* replicatedLayer() const { return m_replicatedLayer; } in replicatedLayer()323 void setReplicatedLayer(GraphicsLayer* layer) { m_replicatedLayer = layer; } in setReplicatedLayer()383 GraphicsLayer* m_replicatedLayer; // For a replica layer, a reference to the original layer. variable
100 , m_replicatedLayer(0) in GraphicsLayer()134 if (m_replicatedLayer) in ~GraphicsLayer()135 m_replicatedLayer->setReplicatedByLayer(0); in ~GraphicsLayer()691 if (m_replicatedLayer) { in dumpProperties()695 ts << " " << m_replicatedLayer; in dumpProperties()