Searched refs:m_scrollOffset (Results 1 – 6 of 6) sorted by relevance
113 int scrollXOffset() const { return m_scrollOffset.width() + scrollOrigin().x(); }114 int scrollYOffset() const { return m_scrollOffset.height() + scrollOrigin().y(); } in scrollYOffset()116 IntSize scrollOffset() const { return m_scrollOffset; } in scrollOffset()191 void setScrollOffset(const IntSize& scrollOffset) { m_scrollOffset = scrollOffset; } in setScrollOffset()245 IntSize m_scrollOffset; variable
94 m_scrollOffset = element->savedLayerScrollOffset(); in RenderLayerScrollableArea()95 if (!m_scrollOffset.isZero()) in RenderLayerScrollableArea()96 … scrollAnimator()->setCurrentPosition(FloatPoint(m_scrollOffset.width(), m_scrollOffset.height())); in RenderLayerScrollableArea()124 toElement(node)->setSavedLayerScrollOffset(m_scrollOffset); in ~RenderLayerScrollableArea()392 return IntPoint(m_scrollOffset); in scrollPosition()
55 int scrollOffset() { return m_scrollOffset; } in scrollOffset()98 int m_scrollOffset; variable
67 , m_scrollOffset(0) in WebPluginScrollbarImpl()83 m_scrollOffset = scrollOffset; in setScrollOffset()122 return m_scrollOffset; in value()
211 return IntRect(IntPoint(m_scrollOffset), expandedIntSize(visibleContentSize)); in visibleContentRect()275 IntSize scrollDelta = newOffset - m_scrollOffset; in scrollTo()278 m_scrollOffset = newOffset; in scrollTo()
313 …IntSize m_scrollOffset; // FIXME: Would rather store this as a position, but we will wait to make … variable