Searched refs:m_shadowOpacity (Results 1 – 2 of 2) sorted by relevance
49 float shadowOpacity() const { return m_shadowOpacity; } in shadowOpacity()50 void setShadowOpacity(float shadowOpacity) { m_shadowOpacity = shadowOpacity; } in setShadowOpacity()70 float m_shadowOpacity; variable
43 , m_shadowOpacity(shadowOpacity) in FEDropShadow()140 …\"" << m_shadowColor.nameForRenderTreeAsText() <<"\" flood-opacity=\"" << m_shadowOpacity << "]\n"; in externalRepresentation()