Searched refs:m_strokeData (Results 1 – 3 of 3) sorted by relevance
100 float strokeThickness() const { return m_state->m_strokeData.thickness(); } in strokeThickness()101 void setStrokeThickness(float thickness) { m_state->m_strokeData.setThickness(thickness); } in setStrokeThickness()103 StrokeStyle strokeStyle() const { return m_state->m_strokeData.style(); } in strokeStyle()104 void setStrokeStyle(StrokeStyle style) { m_state->m_strokeData.setStyle(style); } in setStrokeStyle()106 Color strokeColor() const { return m_state->m_strokeData.color(); } in strokeColor()109 Pattern* strokePattern() const { return m_state->m_strokeData.pattern(); } in strokePattern()112 Gradient* strokeGradient() const { return m_state->m_strokeData.gradient(); } in strokeGradient()115 void setLineCap(LineCap cap) { m_state->m_strokeData.setLineCap(cap); } in setLineCap()116 …void setLineDash(const DashArray& dashes, float dashOffset) { m_state->m_strokeData.setLineDash(da… in setLineDash()117 void setLineJoin(LineJoin join) { m_state->m_strokeData.setLineJoin(join); } in setLineJoin()[all …]
72 : m_strokeData(other.m_strokeData) in GraphicsContextState()112 StrokeData m_strokeData; variable
243 m_state->m_strokeData.setColor(color); in setStrokeColor()244 m_state->m_strokeData.clearGradient(); in setStrokeColor()245 m_state->m_strokeData.clearPattern(); in setStrokeColor()258 m_state->m_strokeData.clearGradient(); in setStrokePattern()259 m_state->m_strokeData.setPattern(pattern); in setStrokePattern()272 m_state->m_strokeData.setGradient(gradient); in setStrokeGradient()273 m_state->m_strokeData.clearPattern(); in setStrokeGradient()595 setupShader(paint, m_state->m_strokeData.gradient(), m_state->m_strokeData.pattern(), in setupPaintForStroking()596 m_state->m_strokeData.color().rgb()); in setupPaintForStroking()598 return m_state->m_strokeData.setupPaint(paint, length); in setupPaintForStroking()[all …]