/external/chromium_org/third_party/WebKit/Source/platform/geometry/ |
D | IntPoint.h | 46 IntPoint() : m_x(0), m_y(0) { } in IntPoint() 47 IntPoint(int x, int y) : m_x(x), m_y(y) { } in IntPoint() 48 explicit IntPoint(const IntSize& size) : m_x(size.width()), m_y(size.height()) { } in IntPoint() 52 int x() const { return m_x; } in x() 55 void setX(int x) { m_x = x; } in setX() 60 void move(int dx, int dy) { m_x += dx; m_y += dy; } in move() 63 m_x = lroundf(static_cast<float>(m_x * sx)); in scale() 69 return IntPoint(m_x > other.m_x ? m_x : other.m_x, in expandedTo() 75 return IntPoint(m_x < other.m_x ? m_x : other.m_x, in shrunkTo() 88 return IntPoint(m_y, m_x); in transposedPoint() [all …]
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D | FloatPoint.h | 58 FloatPoint() : m_x(0), m_y(0) { } in FloatPoint() 59 FloatPoint(float x, float y) : m_x(x), m_y(y) { } in FloatPoint() 62 explicit FloatPoint(const FloatSize& size) : m_x(size.width()), m_y(size.height()) { } in FloatPoint() 68 float x() const { return m_x; } in x() 71 void setX(float x) { m_x = x; } in setX() 75 m_x = x; in set() 80 m_x += dx; in move() 85 m_x += a.width(); in move() 91 m_x += a.width(); in move() 96 m_x += a.x(); in moveBy() [all …]
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D | FloatPoint3D.h | 33 : m_x(0) in FloatPoint3D() 40 : m_x(x) in FloatPoint3D() 47 : m_x(p.x()) in FloatPoint3D() 54 : m_x(p.x()) in FloatPoint3D() 60 float x() const { return m_x; } in x() 61 void setX(float x) { m_x = x; } in setX() 70 m_x = x; in set() 76 m_x += dx; in move() 82 m_x *= sx; in scale() 89 return !m_x && !m_y && !m_z; in isZero() [all …]
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D | LayoutPoint.h | 43 LayoutPoint(LayoutUnit x, LayoutUnit y) : m_x(x), m_y(y) { } in LayoutPoint() 44 LayoutPoint(const IntPoint& point) : m_x(point.x()), m_y(point.y()) { } in LayoutPoint() 45 explicit LayoutPoint(const FloatPoint& size) : m_x(size.x()), m_y(size.y()) { } in LayoutPoint() 46 explicit LayoutPoint(const LayoutSize& size) : m_x(size.width()), m_y(size.height()) { } in LayoutPoint() 50 LayoutUnit x() const { return m_x; } in x() 53 void setX(LayoutUnit x) { m_x = x; } in setX() 58 void move(LayoutUnit dx, LayoutUnit dy) { m_x += dx; m_y += dy; } in move() 61 m_x *= sx; in scale() 67 return LayoutPoint(std::max(m_x, other.m_x), std::max(m_y, other.m_y)); in expandedTo() 72 return LayoutPoint(std::min(m_x, other.m_x), std::min(m_y, other.m_y)); in shrunkTo() [all …]
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D | FloatPoint.cpp | 47 FloatPoint::FloatPoint(const IntPoint& p) : m_x(p.x()), m_y(p.y()) in FloatPoint() 51 FloatPoint::FloatPoint(const LayoutPoint& p) : m_x(p.x()), m_y(p.y()) in FloatPoint() 60 m_x /= tempLength; in normalize() 67 return atan2f(m_y, m_x); in slopeAngleRadians() 77 m_x += size.width(); in move() 83 m_x += point.x(); in moveBy() 89 SkPoint p = { WebCoreFloatToSkScalar(m_x), WebCoreFloatToSkScalar(m_y) }; in operator SkPoint() 96 transform.map(static_cast<double>(m_x), static_cast<double>(m_y), newX, newY); in matrixTransform() 103 transform.map(static_cast<double>(m_x), static_cast<double>(m_y), newX, newY); in matrixTransform()
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/external/chromium_org/third_party/WebKit/Source/platform/ |
D | LengthPoint.h | 44 : m_x(x) in LengthPoint() 49 bool operator==(const LengthPoint& o) const { return m_x == o.m_x && m_y == o.m_y; } 50 bool operator!=(const LengthPoint& o) const { return m_x != o.m_x || m_y != o.m_y; } 52 void setX(Length x) { m_x = x; } in setX() 53 Length x() const { return m_x; } in x() 59 Length m_x;
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/external/chromium_org/third_party/WebKit/Source/platform/transforms/ |
D | RotateTransformOperation.cpp | 39 … return RotateTransformOperation::create(m_x, m_y, m_z, m_angle - m_angle * progress, m_type); in blend() 44 if (!fromOp || (fromOp->m_x == 0 && fromOp->m_y == 0 && fromOp->m_z == 1) || in blend() 45 (fromOp->m_x == 0 && fromOp->m_y == 1 && fromOp->m_z == 0) || in blend() 46 (fromOp->m_x == 1 && fromOp->m_y == 0 && fromOp->m_z == 0)) { in blend() 48 return RotateTransformOperation::create(fromOp ? fromOp->m_x : m_x, in blend() 59 fromT.rotate3d((fromOp ? fromOp->m_x : 0), in blend() 64 toT.rotate3d((toOp ? toOp->m_x : 0), in blend()
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D | ScaleTransformOperation.h | 44 double x() const { return m_x; } in x() 49 virtual bool isIdentity() const { return m_x == 1 && m_y == 1 && m_z == 1; } in isIdentity() 58 return m_x == s->m_x && m_y == s->m_y && m_z == s->m_z; 63 transform.scale3d(m_x, m_y, m_z); in apply() 69 : m_x(sx) in ScaleTransformOperation() 77 double m_x; variable
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D | TranslateTransformOperation.h | 46 …double x(const FloatSize& borderBoxSize) const { return floatValueForLength(m_x, borderBoxSize.wid… in x() 50 Length x() const { return m_x; } in x() 55 …virtual bool isIdentity() const { return !floatValueForLength(m_x, 1) && !floatValueForLength(m_y,… in isIdentity() 64 return m_x == t->m_x && m_y == t->m_y && m_z == t->m_z; 76 return m_x.isPercent() || m_y.isPercent(); in dependsOnBoxSize() 80 : m_x(tx) in TranslateTransformOperation() 88 Length m_x; variable
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D | RotateTransformOperation.h | 44 double x() const { return m_x; } in x() 59 return m_x == r->m_x && m_y == r->m_y && m_z == r->m_z && m_angle == r->m_angle; 64 transform.rotate3d(m_x, m_y, m_z, m_angle); in apply() 70 : m_x(x) in RotateTransformOperation() 79 double m_x; variable
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D | ScaleTransformOperation.cpp | 35 return ScaleTransformOperation::create(WebCore::blend(m_x, 1.0, progress), in blend() 40 double fromX = fromOp ? fromOp->m_x : 1.0; in blend() 43 return ScaleTransformOperation::create(WebCore::blend(fromX, m_x, progress), in blend()
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D | TranslateTransformOperation.cpp | 34 …return TranslateTransformOperation::create(zeroLength.blend(m_x, progress, ValueRangeAll), zeroLen… in blend() 37 Length fromX = fromOp ? fromOp->m_x : zeroLength; in blend() 40 …return TranslateTransformOperation::create(m_x.blend(fromX, progress, ValueRangeAll), m_y.blend(fr… in blend()
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/external/chromium_org/third_party/WebKit/Source/core/rendering/style/ |
D | StyleTransformData.cpp | 31 , m_x(RenderStyle::initialTransformOriginX()) in StyleTransformData() 40 , m_x(o.m_x) in StyleTransformData() 48 return m_x == o.m_x && m_y == o.m_y && m_z == o.m_z && m_operations == o.m_operations; in operator ==()
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/external/chromium_org/third_party/WebKit/Source/core/svg/ |
D | SVGPathSegLinetoHorizontal.h | 32 , m_x(x) in SVGPathSegLinetoHorizontal() 36 float x() const { return m_x; } in x() 39 m_x = x; in setX() 44 float m_x;
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D | SVGPathSegCurvetoCubicSmooth.h | 32 , m_x(x) in SVGPathSegCurvetoCubicSmooth() 39 float x() const { return m_x; } in x() 42 m_x = x; in setX() 68 float m_x;
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D | SVGPathSegCurvetoQuadratic.h | 32 , m_x(x) in SVGPathSegCurvetoQuadratic() 39 float x() const { return m_x; } in x() 42 m_x = x; in setX() 68 float m_x;
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D | SVGPathSegCurvetoCubic.h | 32 , m_x(x) in SVGPathSegCurvetoCubic() 41 float x() const { return m_x; } in x() 44 m_x = x; in setX() 84 float m_x;
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D | SVGPathSegArc.h | 32 , m_x(x) in SVGPathSegArc() 42 float x() const { return m_x; } in x() 45 m_x = x; in setX() 92 float m_x;
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D | SVGPathSegWithContext.h | 77 float x() const { return m_x; } in x() 80 m_x = x; in setX() 94 , m_x(x) in SVGPathSegSingleCoordinate() 100 float m_x;
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D | PatternAttributes.h | 33 : m_x() in PatternAttributes() 55 SVGLength x() const { return m_x; } in x() 68 m_x = value; in setX() 139 SVGLength m_x;
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D | SVGGlyphRefElement.cpp | 41 , m_x(0) in DEFINE_ANIMATED_STRING() 73 parseNumber(ptr, end, m_x); in parseAttributeInternal() 110 m_x = x; in setX()
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/external/chromium_org/third_party/WebKit/Source/core/frame/ |
D | DOMPoint.h | 46 float x() const { return m_x; } in x() 49 void setX(float x) { m_x = x; } in setX() 54 : m_x(x) in m_x() function 60 float m_x; variable
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/external/chromium_org/third_party/WebKit/Source/core/animation/ |
D | AnimatableLengthPoint.h | 45 const AnimatableValue* x() const { return m_x.get(); } in x() 54 : m_x(x) in AnimatableLengthPoint() 61 RefPtr<AnimatableValue> m_x; variable
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/external/chromium_org/third_party/WebKit/Source/platform/geometry/cg/ |
D | IntPointCG.cpp | 33 IntPoint::IntPoint(const CGPoint& p) : m_x(static_cast<int>(p.x)), m_y(static_cast<int>(p.y)) in IntPoint() 39 return CGPointMake(m_x, m_y); in operator CGPoint()
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D | FloatPointCG.cpp | 34 FloatPoint::FloatPoint(const CGPoint& p) : m_x(p.x), m_y(p.y) in FloatPoint() 40 return CGPointMake(m_x, m_y); in operator CGPoint()
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