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Searched refs:matrixMode (Results 1 – 2 of 2) sorted by relevance

/external/jmonkeyengine/engine/src/core/com/jme3/renderer/
DRenderContext.java106 public int matrixMode = -1; field in RenderContext
282 matrixMode = -1; in reset()
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
DLwjglGL1Renderer.java438 if (context.matrixMode != GL_MODELVIEW) { in setModelView()
440 context.matrixMode = GL_MODELVIEW; in setModelView()
448 if (context.matrixMode != GL_PROJECTION) { in setProjection()
450 context.matrixMode = GL_PROJECTION; in setProjection()
514 if (context.matrixMode != GL_MODELVIEW) { in setLighting()
516 context.matrixMode = GL_MODELVIEW; in setLighting()