Searched refs:matrixMode (Results 1 – 2 of 2) sorted by relevance
106 public int matrixMode = -1; field in RenderContext282 matrixMode = -1; in reset()
438 if (context.matrixMode != GL_MODELVIEW) { in setModelView()440 context.matrixMode = GL_MODELVIEW; in setModelView()448 if (context.matrixMode != GL_PROJECTION) { in setProjection()450 context.matrixMode = GL_PROJECTION; in setProjection()514 if (context.matrixMode != GL_MODELVIEW) { in setLighting()516 context.matrixMode = GL_MODELVIEW; in setLighting()