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Searched refs:matrix_location (Results 1 – 5 of 5) sorted by relevance

/external/chromium_org/cc/output/
Dshader.h67 int matrix_location() const { return matrix_location_; } in matrix_location() function
84 int matrix_location() const { return matrix_location_; } in matrix_location() function
103 int matrix_location() const { return matrix_location_; } in matrix_location() function
128 int matrix_location() const { return matrix_location_; } in matrix_location() function
149 int matrix_location() const { return matrix_location_; } in matrix_location() function
170 int matrix_location() const { return matrix_location_; } in matrix_location() function
194 int matrix_location() const { return matrix_location_; } in matrix_location() function
219 int matrix_location() const { return matrix_location_; } in matrix_location() function
244 int matrix_location() const { return matrix_location_; } in matrix_location() function
271 int matrix_location() const { return matrix_location_; } in matrix_location() function
Dgl_renderer.cc405 program->vertex_shader().matrix_location()); in DrawCheckerboardQuad()
428 program->vertex_shader().matrix_location(), 1, false, &gl_matrix[0])); in DrawDebugBorderQuad()
977 shader_matrix_location = program->vertex_shader().matrix_location(); in DrawRenderPassQuad()
993 shader_matrix_location = program->vertex_shader().matrix_location(); in DrawRenderPassQuad()
1006 shader_matrix_location = program->vertex_shader().matrix_location(); in DrawRenderPassQuad()
1016 shader_matrix_location = program->vertex_shader().matrix_location(); in DrawRenderPassQuad()
1039 shader_matrix_location = program->vertex_shader().matrix_location(); in DrawRenderPassQuad()
1056 shader_matrix_location = program->vertex_shader().matrix_location(); in DrawRenderPassQuad()
1076 shader_matrix_location = program->vertex_shader().matrix_location(); in DrawRenderPassQuad()
1090 shader_matrix_location = program->vertex_shader().matrix_location(); in DrawRenderPassQuad()
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Dgl_renderer_draw_cache.h42 int matrix_location; member
Dgl_renderer.h184 int matrix_location);
/external/chromium_org/gpu/command_buffer/tests/
Dgl_bind_uniform_location_unittest.cc148 int matrix_location = counter++; in TEST_F() local
162 glBindUniformLocationCHROMIUM(program, matrix_location, "matrix"); in TEST_F()
204 glUniformMatrix4fv(matrix_location, 1, false, identity); in TEST_F()