Searched refs:my_thread (Results 1 – 5 of 5) sorted by relevance
219 static DWORD WINAPI ThreadBody(MyThread *my_thread) { in ThreadBody() argument220 if (my_thread->name_) { in ThreadBody()221 ANNOTATE_THREAD_NAME(my_thread->name_); in ThreadBody()223 my_thread->w_(my_thread->arg_); in ThreadBody()
350 static void ThreadBody(MyThread *my_thread) { in ThreadBody() argument351 if (my_thread->name_) { in ThreadBody()352 ANNOTATE_THREAD_NAME(my_thread->name_); in ThreadBody()354 my_thread->w_(my_thread->arg_); in ThreadBody()
358 static void ThreadBody(MyThread *my_thread) { in ThreadBody() argument359 if (my_thread->name_) { in ThreadBody()360 ANNOTATE_THREAD_NAME(my_thread->name_); in ThreadBody()362 my_thread->w_(my_thread->arg_); in ThreadBody()
155 static PlatformThreadId my_thread = PlatformThread::CurrentId(); in EnableHighResolutionTimer() local156 DCHECK(PlatformThread::CurrentId() == my_thread); in EnableHighResolutionTimer()
169 static PlatformThreadId my_thread = PlatformThread::CurrentId(); in EnableHighResolutionTimer() local170 DCHECK(PlatformThread::CurrentId() == my_thread); in EnableHighResolutionTimer()