Searched refs:newLogicalHeight (Results 1 – 3 of 3) sorted by relevance
658 LayoutUnit newLogicalHeight = autoHeight + borderAndPaddingLogicalHeight(); in updateLogicalHeight() local659 ASSERT(newLogicalHeight < RenderFlowThread::maxLogicalHeight()); in updateLogicalHeight()660 if (newLogicalHeight > logicalHeight()) { in updateLogicalHeight()661 setLogicalHeight(newLogicalHeight); in updateLogicalHeight()
1223 …tLayoutRunsAndFloatsInRange(LayoutUnit oldLogicalHeight, LayoutUnit newLogicalHeight, FloatingObj… in restartLayoutRunsAndFloatsInRange() argument1226 setLogicalHeight(newLogicalHeight); in restartLayoutRunsAndFloatsInRange()1260 …LayoutUnit newLogicalHeight = block->logicalHeight() + (shapeContainingBlockHeight - (lineTop + sh… in pushShapeContentOverflowBelowTheContentBox() local1261 block->setLogicalHeight(newLogicalHeight); in pushShapeContentOverflowBelowTheContentBox()1375 LayoutUnit newLogicalHeight = adjustedLogicalLineTop - absoluteLogicalTop; in adjustLogicalLineTopAndLogicalHeightIfNeeded() local1379 newLogicalHeight = logicalHeight(); in adjustLogicalLineTopAndLogicalHeightIfNeeded()1382 …end = restartLayoutRunsAndFloatsInRange(logicalHeight(), newLogicalHeight, lastFloatFromPreviousLi… in adjustLogicalLineTopAndLogicalHeightIfNeeded()
421 …tLayoutRunsAndFloatsInRange(LayoutUnit oldLogicalHeight, LayoutUnit newLogicalHeight, FloatingObj…