Searched refs:newTexture (Results 1 – 2 of 2) sorted by relevance
381 ID3D11Texture2D *newTexture = NULL; in createStagingTexture() local408 HRESULT result = device->CreateTexture2D(&desc, NULL, &newTexture); in createStagingTexture()418 mStagingTexture = newTexture; in createStagingTexture()
179 IDirect3DTexture9 *newTexture = NULL; in createSurface() local195 poolToUse, &newTexture, NULL); in createSurface()204 newTexture->GetSurfaceLevel(levelToFetch, &newSurface); in createSurface()205 newTexture->Release(); in createSurface()