Searched refs:nextFireTime (Results 1 – 2 of 2) sorted by relevance
91 double nextFireTime = m_timerHeap.first()->m_nextFireTime; in updateSharedTimer() local95 … if (m_pendingSharedTimerFireTime <= currentMonotonicTime && nextFireTime <= currentMonotonicTime) in updateSharedTimer()98 m_pendingSharedTimerFireTime = nextFireTime; in updateSharedTimer()99 m_sharedTimer->setFireInterval(max(nextFireTime - currentMonotonicTime, 0.0)); in updateSharedTimer()
79 SMILTime nextFireTime = animation->nextProgressTime(); in schedule() local80 if (nextFireTime.isFinite()) in schedule()303 SMILTime nextFireTime = animation->nextProgressTime(); in updateAnimations() local304 if (nextFireTime.isFinite()) in updateAnimations()305 earliestFireTime = min(nextFireTime, earliestFireTime); in updateAnimations()