Searched refs:next_xievent (Results 1 – 1 of 1) sorted by relevance
471 XIDeviceEvent* next_xievent = in CoalescePendingMotionEvents() local475 if (xievent->event == next_xievent->event && in CoalescePendingMotionEvents()476 xievent->child == next_xievent->child && in CoalescePendingMotionEvents()477 xievent->detail == next_xievent->detail && in CoalescePendingMotionEvents()478 xievent->buttons.mask_len == next_xievent->buttons.mask_len && in CoalescePendingMotionEvents()480 next_xievent->buttons.mask, in CoalescePendingMotionEvents()482 xievent->mods.base == next_xievent->mods.base && in CoalescePendingMotionEvents()483 xievent->mods.latched == next_xievent->mods.latched && in CoalescePendingMotionEvents()484 xievent->mods.locked == next_xievent->mods.locked && in CoalescePendingMotionEvents()485 xievent->mods.effective == next_xievent->mods.effective) { in CoalescePendingMotionEvents()