Searched refs:nonce_is_valid_and_unique (Results 1 – 4 of 4) sorted by relevance
32 bool nonce_is_valid_and_unique; in VerifyNonceIsValidAndUnique() local34 nonce_is_valid_and_unique = false; in VerifyNonceIsValidAndUnique()37 nonce_is_valid_and_unique = strike_register_.Insert( in VerifyNonceIsValidAndUnique()43 cb->Run(nonce_is_valid_and_unique); in VerifyNonceIsValidAndUnique()
26 void Run(bool nonce_is_valid_and_unique) { in Run() argument27 RunImpl(nonce_is_valid_and_unique); in Run()32 virtual void RunImpl(bool nonce_is_valid_and_unique) = 0;
34 virtual void RunImpl(bool nonce_is_valid_and_unique) OVERRIDE { in RunImpl() argument36 *saved_value_ = nonce_is_valid_and_unique; in RunImpl()
133 virtual void RunImpl(bool nonce_is_valid_and_unique) OVERRIDE { in RunImpl() argument134 DVLOG(1) << "Using client nonce, unique: " << nonce_is_valid_and_unique; in RunImpl()135 result_->info.unique = nonce_is_valid_and_unique; in RunImpl()