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Searched refs:nr_faces (Results 1 – 12 of 12) sorted by relevance

/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
Dintel_tex_validate.c43 GLuint nr_faces = 0; in intel_finalize_mipmap_tree() local
99 nr_faces = _mesa_num_tex_faces(intelObj->base.Target); in intel_finalize_mipmap_tree()
100 for (face = 0; face < nr_faces; face++) { in intel_finalize_mipmap_tree()
188 GLuint nr_faces = _mesa_num_tex_faces(intelObj->base.Target); in intel_tex_map_images() local
194 for (face = 0; face < nr_faces; face++) { in intel_tex_map_images()
207 GLuint nr_faces = _mesa_num_tex_faces(intelObj->base.Target); in intel_tex_unmap_images() local
211 for (face = 0; face < nr_faces; face++) { in intel_tex_unmap_images()
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/intel/
Dintel_tex_validate.c43 GLuint nr_faces = 0; in intel_finalize_mipmap_tree() local
99 nr_faces = _mesa_num_tex_faces(intelObj->base.Target); in intel_finalize_mipmap_tree()
100 for (face = 0; face < nr_faces; face++) { in intel_finalize_mipmap_tree()
188 GLuint nr_faces = _mesa_num_tex_faces(intelObj->base.Target); in intel_tex_map_images() local
194 for (face = 0; face < nr_faces; face++) { in intel_tex_map_images()
207 GLuint nr_faces = _mesa_num_tex_faces(intelObj->base.Target); in intel_tex_unmap_images() local
211 for (face = 0; face < nr_faces; face++) { in intel_tex_unmap_images()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dintel_tex_validate.c43 GLuint nr_faces = 0; in intel_finalize_mipmap_tree() local
99 nr_faces = _mesa_num_tex_faces(intelObj->base.Target); in intel_finalize_mipmap_tree()
100 for (face = 0; face < nr_faces; face++) { in intel_finalize_mipmap_tree()
188 GLuint nr_faces = _mesa_num_tex_faces(intelObj->base.Target); in intel_tex_map_images() local
194 for (face = 0; face < nr_faces; face++) { in intel_tex_map_images()
207 GLuint nr_faces = _mesa_num_tex_faces(intelObj->base.Target); in intel_tex_unmap_images() local
211 for (face = 0; face < nr_faces; face++) { in intel_tex_unmap_images()
/external/mesa3d/src/mesa/drivers/dri/intel/
Dintel_tex_validate.c43 GLuint nr_faces = 0; in intel_finalize_mipmap_tree() local
99 nr_faces = _mesa_num_tex_faces(intelObj->base.Target); in intel_finalize_mipmap_tree()
100 for (face = 0; face < nr_faces; face++) { in intel_finalize_mipmap_tree()
188 GLuint nr_faces = _mesa_num_tex_faces(intelObj->base.Target); in intel_tex_map_images() local
194 for (face = 0; face < nr_faces; face++) { in intel_tex_map_images()
207 GLuint nr_faces = _mesa_num_tex_faces(intelObj->base.Target); in intel_tex_unmap_images() local
211 for (face = 0; face < nr_faces; face++) { in intel_tex_unmap_images()
/external/mesa3d/src/mesa/drivers/dri/i915/
Dintel_tex_validate.c43 GLuint nr_faces = 0; in intel_finalize_mipmap_tree() local
99 nr_faces = _mesa_num_tex_faces(intelObj->base.Target); in intel_finalize_mipmap_tree()
100 for (face = 0; face < nr_faces; face++) { in intel_finalize_mipmap_tree()
188 GLuint nr_faces = _mesa_num_tex_faces(intelObj->base.Target); in intel_tex_map_images() local
194 for (face = 0; face < nr_faces; face++) { in intel_tex_map_images()
207 GLuint nr_faces = _mesa_num_tex_faces(intelObj->base.Target); in intel_tex_unmap_images() local
211 for (face = 0; face < nr_faces; face++) { in intel_tex_unmap_images()
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i915/
Dintel_tex_validate.c43 GLuint nr_faces = 0; in intel_finalize_mipmap_tree() local
99 nr_faces = _mesa_num_tex_faces(intelObj->base.Target); in intel_finalize_mipmap_tree()
100 for (face = 0; face < nr_faces; face++) { in intel_finalize_mipmap_tree()
188 GLuint nr_faces = _mesa_num_tex_faces(intelObj->base.Target); in intel_tex_map_images() local
194 for (face = 0; face < nr_faces; face++) { in intel_tex_map_images()
207 GLuint nr_faces = _mesa_num_tex_faces(intelObj->base.Target); in intel_tex_unmap_images() local
211 for (face = 0; face < nr_faces; face++) { in intel_tex_unmap_images()
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_texture.c754 GLuint nr_faces = _mesa_num_tex_faces(texObj->Target); in radeon_swrast_map_texture_images() local
758 for (face = 0; face < nr_faces; face++) { in radeon_swrast_map_texture_images()
770 GLuint nr_faces = _mesa_num_tex_faces(texObj->Target); in radeon_swrast_unmap_texture_images() local
774 for (face = 0; face < nr_faces; face++) { in radeon_swrast_unmap_texture_images()
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/r200/
Dradeon_texture.c754 GLuint nr_faces = _mesa_num_tex_faces(texObj->Target); in radeon_swrast_map_texture_images() local
758 for (face = 0; face < nr_faces; face++) { in radeon_swrast_map_texture_images()
770 GLuint nr_faces = _mesa_num_tex_faces(texObj->Target); in radeon_swrast_unmap_texture_images() local
774 for (face = 0; face < nr_faces; face++) { in radeon_swrast_unmap_texture_images()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dradeon_texture.c754 GLuint nr_faces = _mesa_num_tex_faces(texObj->Target); in radeon_swrast_map_texture_images() local
758 for (face = 0; face < nr_faces; face++) { in radeon_swrast_map_texture_images()
770 GLuint nr_faces = _mesa_num_tex_faces(texObj->Target); in radeon_swrast_unmap_texture_images() local
774 for (face = 0; face < nr_faces; face++) { in radeon_swrast_unmap_texture_images()
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/radeon/
Dradeon_texture.c754 GLuint nr_faces = _mesa_num_tex_faces(texObj->Target); in radeon_swrast_map_texture_images() local
758 for (face = 0; face < nr_faces; face++) { in radeon_swrast_map_texture_images()
770 GLuint nr_faces = _mesa_num_tex_faces(texObj->Target); in radeon_swrast_unmap_texture_images() local
774 for (face = 0; face < nr_faces; face++) { in radeon_swrast_unmap_texture_images()
/external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/
Dst_cb_texture.c1178 const GLuint nr_faces = (stObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1; in st_finalize_texture() local
1278 for (face = 0; face < nr_faces; face++) { in st_finalize_texture()
/external/mesa3d/src/mesa/state_tracker/
Dst_cb_texture.c1178 const GLuint nr_faces = (stObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1; in st_finalize_texture() local
1278 for (face = 0; face < nr_faces; face++) { in st_finalize_texture()