Home
last modified time | relevance | path

Searched refs:num_offsets (Results 1 – 15 of 15) sorted by relevance

/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/vl/
Dvl_median_filter.c78 unsigned num_offsets) in create_frag_shader() argument
84 struct ureg_dst *t_array = MALLOC(sizeof(struct ureg_dst) * num_offsets); in create_frag_shader()
86 const unsigned median = num_offsets >> 1; in create_frag_shader()
89 assert(num_offsets & 1); /* we need an odd number of offsets */ in create_frag_shader()
90 if (!(num_offsets & 1)) { /* yeah, we REALLY need an odd number of offsets!!! */ in create_frag_shader()
95 if (num_offsets > screen->get_shader_param( in create_frag_shader()
111 for (i = 0; i < num_offsets; ++i) in create_frag_shader()
121 for (i = 0; i < num_offsets; ++i) { in create_frag_shader()
130 for (i = 0; i < num_offsets; ++i) { in create_frag_shader()
137 for (j = 1; j < (num_offsets - i - 1); ++j) { in create_frag_shader()
[all …]
Dvl_matrix_filter.c78 create_frag_shader(struct vl_matrix_filter *filter, unsigned num_offsets, in create_frag_shader() argument
84 struct ureg_dst *t_array = MALLOC(sizeof(struct ureg_dst) * num_offsets); in create_frag_shader()
99 for (i = 0; i < num_offsets; ++i) in create_frag_shader()
111 for (i = 0; i < num_offsets; ++i) { in create_frag_shader()
120 for (i = 0; i < num_offsets; ++i) { in create_frag_shader()
127 for (i = 0, first = true; i < num_offsets; ++i) { in create_frag_shader()
161 unsigned i, num_offsets = matrix_width * matrix_height; in vl_matrix_filter_init() local
217 offsets = MALLOC(sizeof(struct vertex2f) * num_offsets); in vl_matrix_filter_init()
228 for (i = 0; i < num_offsets; ++i) { in vl_matrix_filter_init()
237 filter->fs = create_frag_shader(filter, num_offsets, offsets, matrix_values); in vl_matrix_filter_init()
/external/mesa3d/src/gallium/auxiliary/vl/
Dvl_median_filter.c78 unsigned num_offsets) in create_frag_shader() argument
84 struct ureg_dst *t_array = MALLOC(sizeof(struct ureg_dst) * num_offsets); in create_frag_shader()
86 const unsigned median = num_offsets >> 1; in create_frag_shader()
89 assert(num_offsets & 1); /* we need an odd number of offsets */ in create_frag_shader()
90 if (!(num_offsets & 1)) { /* yeah, we REALLY need an odd number of offsets!!! */ in create_frag_shader()
95 if (num_offsets > screen->get_shader_param( in create_frag_shader()
111 for (i = 0; i < num_offsets; ++i) in create_frag_shader()
121 for (i = 0; i < num_offsets; ++i) { in create_frag_shader()
130 for (i = 0; i < num_offsets; ++i) { in create_frag_shader()
137 for (j = 1; j < (num_offsets - i - 1); ++j) { in create_frag_shader()
[all …]
Dvl_matrix_filter.c78 create_frag_shader(struct vl_matrix_filter *filter, unsigned num_offsets, in create_frag_shader() argument
84 struct ureg_dst *t_array = MALLOC(sizeof(struct ureg_dst) * num_offsets); in create_frag_shader()
99 for (i = 0; i < num_offsets; ++i) in create_frag_shader()
111 for (i = 0; i < num_offsets; ++i) { in create_frag_shader()
120 for (i = 0; i < num_offsets; ++i) { in create_frag_shader()
127 for (i = 0, first = true; i < num_offsets; ++i) { in create_frag_shader()
161 unsigned i, num_offsets = matrix_width * matrix_height; in vl_matrix_filter_init() local
217 offsets = MALLOC(sizeof(struct vertex2f) * num_offsets); in vl_matrix_filter_init()
228 for (i = 0; i < num_offsets; ++i) { in vl_matrix_filter_init()
237 filter->fs = create_frag_shader(filter, num_offsets, offsets, matrix_values); in vl_matrix_filter_init()
/external/chromium_org/third_party/sfntly/cpp/src/sfntly/table/bitmap/
Dindex_sub_table_format3.cc244 int32_t num_offsets = (last_glyph_index() - first_glyph_index() + 1) + 1; in Initialize() local
245 for (int32_t i = 0; i < num_offsets; ++i) { in Initialize()
Dindex_sub_table_format1.cc248 int32_t num_offsets = (last_glyph_index() - first_glyph_index() + 1) + 1; in Initialize() local
249 for (int32_t i = 0; i < num_offsets; ++i) { in Initialize()
/external/sfntly/cpp/src/sfntly/table/bitmap/
Dindex_sub_table_format3.cc244 int32_t num_offsets = (last_glyph_index() - first_glyph_index() + 1) + 1; in Initialize() local
245 for (int32_t i = 0; i < num_offsets; ++i) { in Initialize()
Dindex_sub_table_format1.cc248 int32_t num_offsets = (last_glyph_index() - first_glyph_index() + 1) + 1; in Initialize() local
249 for (int32_t i = 0; i < num_offsets; ++i) { in Initialize()
/external/chromium_org/chrome/test/gpu/
Dgpu_feature_browsertest.cc553 int num_offsets = static_cast<int>(arraysize(offsets)); in IN_PROC_BROWSER_TEST_F() local
556 for (int offset_i = 0; offset_i < num_offsets; ++offset_i) { in IN_PROC_BROWSER_TEST_F()
/external/mesa3d/src/gallium/auxiliary/tgsi/
Dtgsi_build.c724 unsigned num_offsets, in tgsi_build_instruction_texture() argument
732 instruction_texture.NumOffsets = num_offsets; in tgsi_build_instruction_texture()
Dtgsi_ureg.c1031 unsigned target, unsigned num_offsets) in ureg_emit_texture() argument
1042 out[0].insn_texture.NumOffsets = num_offsets; in ureg_emit_texture()
Dtgsi_ureg.h527 unsigned target, unsigned num_offsets);
/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/tgsi/
Dtgsi_build.c724 unsigned num_offsets, in tgsi_build_instruction_texture() argument
732 instruction_texture.NumOffsets = num_offsets; in tgsi_build_instruction_texture()
Dtgsi_ureg.c1031 unsigned target, unsigned num_offsets) in ureg_emit_texture() argument
1042 out[0].insn_texture.NumOffsets = num_offsets; in ureg_emit_texture()
Dtgsi_ureg.h527 unsigned target, unsigned num_offsets);