Searched refs:num_unrenderable_textures_ (Results 1 – 2 of 2) sorted by relevance
80 DCHECK_EQ(0, num_unrenderable_textures_); in ~TextureManager()887 num_unrenderable_textures_(0), in TextureManager()1175 ++num_unrenderable_textures_; in StartTracking()1197 DCHECK_NE(0, num_unrenderable_textures_); in StopTracking()1198 --num_unrenderable_textures_; in StopTracking()1280 DCHECK_GT(num_unrenderable_textures_, 0); in UpdateCanRenderCondition()1281 --num_unrenderable_textures_; in UpdateCanRenderCondition()1286 ++num_unrenderable_textures_; in UpdateCanRenderCondition()
662 return num_unrenderable_textures_ > 0; in HaveUnrenderableTextures()800 int num_unrenderable_textures_; variable