/external/chromium_org/third_party/WebKit/Source/core/rendering/svg/ |
D | RenderSVGResourceClipper.cpp | 81 …return applyClippingToContext(object, object->objectBoundingBox(), object->repaintRectInLocalCoord… in applyStatefulResource() 85 const AffineTransform& animatedLocalTransform, const FloatRect& objectBoundingBox) { in tryPathOnlyClipping() argument 132 transform.translate(objectBoundingBox.x(), objectBoundingBox.y()); in tryPathOnlyClipping() 133 transform.scaleNonUniform(objectBoundingBox.width(), objectBoundingBox.height()); in tryPathOnlyClipping() 325 bool RenderSVGResourceClipper::hitTestClipContent(const FloatRect& objectBoundingBox, const FloatPo… in hitTestClipContent() argument 334 transform.translate(objectBoundingBox.x(), objectBoundingBox.y()); in hitTestClipContent() 335 transform.scaleNonUniform(objectBoundingBox.width(), objectBoundingBox.height()); in hitTestClipContent() 360 return object->objectBoundingBox(); in resourceBoundingBox() 366 FloatRect objectBoundingBox = object->objectBoundingBox(); in resourceBoundingBox() local 368 transform.translate(objectBoundingBox.x(), objectBoundingBox.y()); in resourceBoundingBox() [all …]
|
D | RenderSVGResourceGradient.cpp | 80 FloatRect objectBoundingBox = object->objectBoundingBox(); in applyResource() local 81 …if (gradientUnits() == SVGUnitTypes::SVG_UNIT_TYPE_OBJECTBOUNDINGBOX && objectBoundingBox.isEmpty(… in applyResource() 95 …if (gradientUnits() == SVGUnitTypes::SVG_UNIT_TYPE_OBJECTBOUNDINGBOX && !objectBoundingBox.isEmpty… in applyResource() 96 … gradientData->userspaceTransform.translate(objectBoundingBox.x(), objectBoundingBox.y()); in applyResource() 97 …gradientData->userspaceTransform.scaleNonUniform(objectBoundingBox.width(), objectBoundingBox.heig… in applyResource()
|
D | RenderSVGResourceMasker.cpp | 104 drawMaskForRenderer(context, object->objectBoundingBox()); in postApplyResource() 169 FloatRect objectBoundingBox = object->objectBoundingBox(); in resourceBoundingBox() local 170 …lveRectangle<SVGMaskElement>(maskElement, maskElement->maskUnitsCurrentValue(), objectBoundingBox); in resourceBoundingBox() 182 transform.translate(objectBoundingBox.x(), objectBoundingBox.y()); in resourceBoundingBox() 183 transform.scaleNonUniform(objectBoundingBox.width(), objectBoundingBox.height()); in resourceBoundingBox()
|
D | RenderSVGResourcePattern.cpp | 145 FloatRect objectBoundingBox = object->objectBoundingBox(); in applyResource() local 146 …tes.patternUnits() == SVGUnitTypes::SVG_UNIT_TYPE_OBJECTBOUNDINGBOX && objectBoundingBox.isEmpty()) in applyResource() 203 const FloatRect& objectBoundingBox, in calculatePatternBoundaries() argument 207 …ontext::resolveRectangle(patternElement, attributes.patternUnits(), objectBoundingBox, attributes.… in calculatePatternBoundaries() 219 FloatRect objectBoundingBox = renderer->objectBoundingBox(); in buildTileImageTransform() local 220 patternBoundaries = calculatePatternBoundaries(attributes, objectBoundingBox, patternElement); in buildTileImageTransform() 230 tileImageTransform.scale(objectBoundingBox.width(), objectBoundingBox.height()); in buildTileImageTransform()
|
D | SVGRenderSupport.cpp | 114 static inline void updateObjectBoundingBox(FloatRect& objectBoundingBox, bool& objectBoundingBoxVal… in updateObjectBoundingBox() argument 121 objectBoundingBox = otherBoundingBox; in updateObjectBoundingBox() 126 objectBoundingBox.uniteEvenIfEmpty(otherBoundingBox); in updateObjectBoundingBox() 129 …uteContainerBoundingBoxes(const RenderObject* container, FloatRect& objectBoundingBox, bool& objec… in computeContainerBoundingBoxes() argument 131 objectBoundingBox = FloatRect(); in computeContainerBoundingBoxes() 144 …updateObjectBoundingBox(objectBoundingBox, objectBoundingBoxValid, current, current->objectBoundin… in computeContainerBoundingBoxes() 147 …updateObjectBoundingBox(objectBoundingBox, objectBoundingBoxValid, current, transform.mapRect(curr… in computeContainerBoundingBoxes() 343 return clipper->hitTestClipContent(object->objectBoundingBox(), point); in pointInClippingArea()
|
D | RenderSVGText.cpp | 409 FloatRect oldBoundaries = objectBoundingBox(); in layout() 417 updateCachedBoundariesInParents = oldBoundaries != objectBoundingBox(); in layout() 443 if ((hitRules.canHitBoundingBox && !objectBoundingBox().isEmpty()) in nodeAtFloatPoint() 450 if (hitRules.canHitBoundingBox && !objectBoundingBox().contains(localPoint)) in nodeAtFloatPoint() 506 FloatRect strokeBoundaries = objectBoundingBox(); in strokeBoundingBox()
|
D | RenderSVGInline.cpp | 54 FloatRect RenderSVGInline::objectBoundingBox() const in objectBoundingBox() function in WebCore::RenderSVGInline 57 return object->objectBoundingBox(); in objectBoundingBox()
|
D | RenderSVGGradientStop.h | 46 virtual FloatRect objectBoundingBox() const { return FloatRect(); } in objectBoundingBox() function
|
D | RenderSVGInlineText.h | 53 virtual FloatRect objectBoundingBox() const { return floatLinesBoundingBox(); } in objectBoundingBox() function
|
D | SVGRenderSupport.h | 64 …uteContainerBoundingBoxes(const RenderObject* container, FloatRect& objectBoundingBox, bool& objec…
|
D | RenderSVGImage.h | 55 virtual FloatRect objectBoundingBox() const { return m_objectBoundingBox; } in objectBoundingBox() function
|
D | RenderSVGInline.h | 43 virtual FloatRect objectBoundingBox() const OVERRIDE FINAL;
|
D | RenderSVGForeignObject.h | 45 … virtual FloatRect objectBoundingBox() const { return FloatRect(FloatPoint(), m_viewport.size()); } in objectBoundingBox() function
|
D | SVGRenderingContext.cpp | 138 … m_paintInfo->context->clipPath(clipPath->path(object->objectBoundingBox()), clipPath->windRule()); in prepareToRenderSVGContent() 277 FloatRect boundingBox = m_object->objectBoundingBox(); in bufferForeground()
|
D | RenderSVGContainer.h | 62 virtual FloatRect objectBoundingBox() const OVERRIDE FINAL { return m_objectBoundingBox; } in objectBoundingBox() function
|
D | RenderSVGText.h | 83 virtual FloatRect objectBoundingBox() const { return frameRect(); } in objectBoundingBox() function
|
D | RenderSVGShape.h | 101 virtual FloatRect objectBoundingBox() const OVERRIDE FINAL { return m_fillBoundingBox; } in objectBoundingBox() function
|
D | RenderSVGRoot.h | 88 virtual FloatRect objectBoundingBox() const { return m_objectBoundingBox; } in objectBoundingBox() function
|
D | RenderSVGResourceFilter.cpp | 162 FloatRect targetBoundingBox = object->objectBoundingBox(); in applyResource() 337 …tangle<SVGFilterElement>(element, element->filterUnitsCurrentValue(), object->objectBoundingBox()); in resourceBoundingBox()
|
D | RenderSVGContainer.cpp | 192 if (objectBoundingBox().contains(localPoint)) { in nodeAtFloatPoint()
|
D | RenderSVGShape.cpp | 341 if ((hitRules.canHitBoundingBox && objectBoundingBox().contains(localPoint)) in nodeAtFloatPointInternal()
|
/external/chromium_org/third_party/WebKit/Source/core/svg/ |
D | SVGGraphicsElement.cpp | 112 style->applyTransform(transform, renderer()->objectBoundingBox()); in animatedLocalTransform() 234 return renderer()->objectBoundingBox(); in getBBox()
|
/external/chromium_org/chrome/browser/resources/chromeos/first_run/ |
D | background.svg | 7 <mask id="mask" maskUnits="objectBoundingBox"
|
/external/chromium_org/third_party/WebKit/Source/core/rendering/ |
D | RenderObject.h | 463 virtual FloatRect objectBoundingBox() const;
|
D | RenderObject.cpp | 3318 FloatRect RenderObject::objectBoundingBox() const in objectBoundingBox() function in WebCore::RenderObject
|