Home
last modified time | relevance | path

Searched refs:objectBoundingBox (Results 1 – 25 of 25) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/core/rendering/svg/
DRenderSVGResourceClipper.cpp81 …return applyClippingToContext(object, object->objectBoundingBox(), object->repaintRectInLocalCoord… in applyStatefulResource()
85 const AffineTransform& animatedLocalTransform, const FloatRect& objectBoundingBox) { in tryPathOnlyClipping() argument
132 transform.translate(objectBoundingBox.x(), objectBoundingBox.y()); in tryPathOnlyClipping()
133 transform.scaleNonUniform(objectBoundingBox.width(), objectBoundingBox.height()); in tryPathOnlyClipping()
325 bool RenderSVGResourceClipper::hitTestClipContent(const FloatRect& objectBoundingBox, const FloatPo… in hitTestClipContent() argument
334 transform.translate(objectBoundingBox.x(), objectBoundingBox.y()); in hitTestClipContent()
335 transform.scaleNonUniform(objectBoundingBox.width(), objectBoundingBox.height()); in hitTestClipContent()
360 return object->objectBoundingBox(); in resourceBoundingBox()
366 FloatRect objectBoundingBox = object->objectBoundingBox(); in resourceBoundingBox() local
368 transform.translate(objectBoundingBox.x(), objectBoundingBox.y()); in resourceBoundingBox()
[all …]
DRenderSVGResourceGradient.cpp80 FloatRect objectBoundingBox = object->objectBoundingBox(); in applyResource() local
81 …if (gradientUnits() == SVGUnitTypes::SVG_UNIT_TYPE_OBJECTBOUNDINGBOX && objectBoundingBox.isEmpty(… in applyResource()
95 …if (gradientUnits() == SVGUnitTypes::SVG_UNIT_TYPE_OBJECTBOUNDINGBOX && !objectBoundingBox.isEmpty… in applyResource()
96 … gradientData->userspaceTransform.translate(objectBoundingBox.x(), objectBoundingBox.y()); in applyResource()
97 …gradientData->userspaceTransform.scaleNonUniform(objectBoundingBox.width(), objectBoundingBox.heig… in applyResource()
DRenderSVGResourceMasker.cpp104 drawMaskForRenderer(context, object->objectBoundingBox()); in postApplyResource()
169 FloatRect objectBoundingBox = object->objectBoundingBox(); in resourceBoundingBox() local
170 …lveRectangle<SVGMaskElement>(maskElement, maskElement->maskUnitsCurrentValue(), objectBoundingBox); in resourceBoundingBox()
182 transform.translate(objectBoundingBox.x(), objectBoundingBox.y()); in resourceBoundingBox()
183 transform.scaleNonUniform(objectBoundingBox.width(), objectBoundingBox.height()); in resourceBoundingBox()
DRenderSVGResourcePattern.cpp145 FloatRect objectBoundingBox = object->objectBoundingBox(); in applyResource() local
146 …tes.patternUnits() == SVGUnitTypes::SVG_UNIT_TYPE_OBJECTBOUNDINGBOX && objectBoundingBox.isEmpty()) in applyResource()
203 const FloatRect& objectBoundingBox, in calculatePatternBoundaries() argument
207 …ontext::resolveRectangle(patternElement, attributes.patternUnits(), objectBoundingBox, attributes.… in calculatePatternBoundaries()
219 FloatRect objectBoundingBox = renderer->objectBoundingBox(); in buildTileImageTransform() local
220 patternBoundaries = calculatePatternBoundaries(attributes, objectBoundingBox, patternElement); in buildTileImageTransform()
230 tileImageTransform.scale(objectBoundingBox.width(), objectBoundingBox.height()); in buildTileImageTransform()
DSVGRenderSupport.cpp114 static inline void updateObjectBoundingBox(FloatRect& objectBoundingBox, bool& objectBoundingBoxVal… in updateObjectBoundingBox() argument
121 objectBoundingBox = otherBoundingBox; in updateObjectBoundingBox()
126 objectBoundingBox.uniteEvenIfEmpty(otherBoundingBox); in updateObjectBoundingBox()
129 …uteContainerBoundingBoxes(const RenderObject* container, FloatRect& objectBoundingBox, bool& objec… in computeContainerBoundingBoxes() argument
131 objectBoundingBox = FloatRect(); in computeContainerBoundingBoxes()
144 …updateObjectBoundingBox(objectBoundingBox, objectBoundingBoxValid, current, current->objectBoundin… in computeContainerBoundingBoxes()
147 …updateObjectBoundingBox(objectBoundingBox, objectBoundingBoxValid, current, transform.mapRect(curr… in computeContainerBoundingBoxes()
343 return clipper->hitTestClipContent(object->objectBoundingBox(), point); in pointInClippingArea()
DRenderSVGText.cpp409 FloatRect oldBoundaries = objectBoundingBox(); in layout()
417 updateCachedBoundariesInParents = oldBoundaries != objectBoundingBox(); in layout()
443 if ((hitRules.canHitBoundingBox && !objectBoundingBox().isEmpty()) in nodeAtFloatPoint()
450 if (hitRules.canHitBoundingBox && !objectBoundingBox().contains(localPoint)) in nodeAtFloatPoint()
506 FloatRect strokeBoundaries = objectBoundingBox(); in strokeBoundingBox()
DRenderSVGInline.cpp54 FloatRect RenderSVGInline::objectBoundingBox() const in objectBoundingBox() function in WebCore::RenderSVGInline
57 return object->objectBoundingBox(); in objectBoundingBox()
DRenderSVGGradientStop.h46 virtual FloatRect objectBoundingBox() const { return FloatRect(); } in objectBoundingBox() function
DRenderSVGInlineText.h53 virtual FloatRect objectBoundingBox() const { return floatLinesBoundingBox(); } in objectBoundingBox() function
DSVGRenderSupport.h64 …uteContainerBoundingBoxes(const RenderObject* container, FloatRect& objectBoundingBox, bool& objec…
DRenderSVGImage.h55 virtual FloatRect objectBoundingBox() const { return m_objectBoundingBox; } in objectBoundingBox() function
DRenderSVGInline.h43 virtual FloatRect objectBoundingBox() const OVERRIDE FINAL;
DRenderSVGForeignObject.h45 … virtual FloatRect objectBoundingBox() const { return FloatRect(FloatPoint(), m_viewport.size()); } in objectBoundingBox() function
DSVGRenderingContext.cpp138 … m_paintInfo->context->clipPath(clipPath->path(object->objectBoundingBox()), clipPath->windRule()); in prepareToRenderSVGContent()
277 FloatRect boundingBox = m_object->objectBoundingBox(); in bufferForeground()
DRenderSVGContainer.h62 virtual FloatRect objectBoundingBox() const OVERRIDE FINAL { return m_objectBoundingBox; } in objectBoundingBox() function
DRenderSVGText.h83 virtual FloatRect objectBoundingBox() const { return frameRect(); } in objectBoundingBox() function
DRenderSVGShape.h101 virtual FloatRect objectBoundingBox() const OVERRIDE FINAL { return m_fillBoundingBox; } in objectBoundingBox() function
DRenderSVGRoot.h88 virtual FloatRect objectBoundingBox() const { return m_objectBoundingBox; } in objectBoundingBox() function
DRenderSVGResourceFilter.cpp162 FloatRect targetBoundingBox = object->objectBoundingBox(); in applyResource()
337 …tangle<SVGFilterElement>(element, element->filterUnitsCurrentValue(), object->objectBoundingBox()); in resourceBoundingBox()
DRenderSVGContainer.cpp192 if (objectBoundingBox().contains(localPoint)) { in nodeAtFloatPoint()
DRenderSVGShape.cpp341 if ((hitRules.canHitBoundingBox && objectBoundingBox().contains(localPoint)) in nodeAtFloatPointInternal()
/external/chromium_org/third_party/WebKit/Source/core/svg/
DSVGGraphicsElement.cpp112 style->applyTransform(transform, renderer()->objectBoundingBox()); in animatedLocalTransform()
234 return renderer()->objectBoundingBox(); in getBBox()
/external/chromium_org/chrome/browser/resources/chromeos/first_run/
Dbackground.svg7 <mask id="mask" maskUnits="objectBoundingBox"
/external/chromium_org/third_party/WebKit/Source/core/rendering/
DRenderObject.h463 virtual FloatRect objectBoundingBox() const;
DRenderObject.cpp3318 FloatRect RenderObject::objectBoundingBox() const in objectBoundingBox() function in WebCore::RenderObject