Searched refs:physicalStart (Results 1 – 1 of 1) sorted by relevance
155 LayoutUnit physicalStart = block->flipForWritingMode(logicalTop); in rangeIntersectsRect() local157 LayoutUnit physicalExtent = absoluteValue(physicalEnd - physicalStart); in rangeIntersectsRect()158 physicalStart = min(physicalStart, physicalEnd); in rangeIntersectsRect()161 physicalStart += offset.y(); in rangeIntersectsRect()162 if (physicalStart >= rect.maxY() || physicalStart + physicalExtent <= rect.y()) in rangeIntersectsRect()165 physicalStart += offset.x(); in rangeIntersectsRect()166 if (physicalStart >= rect.maxX() || physicalStart + physicalExtent <= rect.x()) in rangeIntersectsRect()