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Searched refs:pixelShader (Results 1 – 2 of 2) sorted by relevance

/external/chromium_org/third_party/angle/src/libGLESv2/renderer/
DRenderer11.cpp1360 ID3D11PixelShader *pixelShader = NULL; in applyShaders() local
1361 …if (pixelExe) pixelShader = ShaderExecutable11::makeShaderExecutable11(pixelExe)->getPixelShader(); in applyShaders()
1363 mDeviceContext->PSSetShader(pixelShader, NULL, 0); in applyShaders()
1779 ID3D11PixelShader *pixelShader = usingExtendedDrawBuffers ? mClearMultiplePS : mClearSinglePS; in maskedClear() local
1783 mDeviceContext->PSSetShader(pixelShader, NULL, 0); in maskedClear()
DRenderer9.cpp1702 IDirect3DPixelShader9 *pixelShader = NULL; in applyShaders() local
1703 … if (pixelExe) pixelShader = ShaderExecutable9::makeShaderExecutable9(pixelExe)->getPixelShader(); in applyShaders()
1705 mDevice->SetPixelShader(pixelShader); in applyShaders()