Searched refs:polygon_offset_units (Results 1 – 3 of 3) sorted by relevance
58 polygon_offset_units = 0.0f; in Initialize()122 glPolygonOffset(polygon_offset_factor, polygon_offset_units); in InitState()313 params[0] = static_cast<GLint>(polygon_offset_units); in GetStateAsGLint()637 params[0] = static_cast<GLfloat>(polygon_offset_units); in GetStateAsGLfloat()
58 GLfloat polygon_offset_units; variable
1488 state_.polygon_offset_units != units) { in HandlePolygonOffset()1490 state_.polygon_offset_units = units; in HandlePolygonOffset()