Searched refs:posBuffer (Results 1 – 1 of 1) sorted by relevance
272 void RenderLayerStackingNode::collectLayers(OwnPtr<Vector<RenderLayerStackingNode*> >& posBuffer, O… in collectLayers() argument308 OwnPtr<Vector<RenderLayerStackingNode*> >& buffer = (zIndex() >= 0) ? posBuffer : negBuffer; in collectLayers()324 …child->stackingNode()->collectLayers(posBuffer, negBuffer, nodeToForceAsStackingContainer, collect… in collectLayers()