Searched refs:projectedNode (Results 1 – 1 of 1) sorted by relevance
278 const InsertionPoint* resolveReprojection(const Node* projectedNode) in resolveReprojection() argument280 ASSERT(projectedNode); in resolveReprojection()282 const Node* current = projectedNode; in resolveReprojection()289 const InsertionPoint* insertedTo = shadow->finalDestinationInsertionPointFor(projectedNode); in resolveReprojection()