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Searched refs:projected_quad (Results 1 – 3 of 3) sorted by relevance

/external/chromium_org/cc/trees/
Dlayer_sorter.cc94 gfx::PointF aPoints[4] = { a->projected_quad.p1(), in CheckOverlap()
95 a->projected_quad.p2(), in CheckOverlap()
96 a->projected_quad.p3(), in CheckOverlap()
97 a->projected_quad.p4() }; in CheckOverlap()
98 gfx::PointF bPoints[4] = { b->projected_quad.p1(), in CheckOverlap()
99 b->projected_quad.p2(), in CheckOverlap()
100 b->projected_quad.p3(), in CheckOverlap()
101 b->projected_quad.p4() }; in CheckOverlap()
108 if (a->projected_quad.Contains(bPoints[i])) in CheckOverlap()
110 if (b->projected_quad.Contains(aPoints[i])) in CheckOverlap()
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Dlayer_sorter.h49 gfx::QuadF projected_quad;
/external/chromium_org/cc/base/
Dmath_util.cc409 gfx::QuadF projected_quad; in ProjectQuad() local
411 projected_quad.set_p1(ProjectPoint(transform, q.p1(), &clipped_point)); in ProjectQuad()
413 projected_quad.set_p2(ProjectPoint(transform, q.p2(), &clipped_point)); in ProjectQuad()
415 projected_quad.set_p3(ProjectPoint(transform, q.p3(), &clipped_point)); in ProjectQuad()
417 projected_quad.set_p4(ProjectPoint(transform, q.p4(), &clipped_point)); in ProjectQuad()
420 return projected_quad; in ProjectQuad()