Searched refs:projectionMatrix (Results 1 – 4 of 4) sorted by relevance
/external/jmonkeyengine/engine/src/core/com/jme3/renderer/ |
D | Camera.java | 200 protected Matrix4f projectionMatrix = new Matrix4f(); field in Camera 277 cam.projectionMatrix = projectionMatrix.clone(); in clone() 341 this.projectionMatrix.set(cam.projectionMatrix); in copyFrom() 394 Matrix4f p = projectionMatrix.clone(); in setClipPlane() 1095 return projectionMatrix; in getProjectionMatrix() 1106 viewProjectionMatrix.set(projectionMatrix).multLocal(viewMatrix); in updateViewProjection() 1200 …projectionMatrix.fromFrustum(frustumNear, frustumFar, frustumLeft, frustumRight, frustumTop, frust… in onFrustumChange()
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/external/chromium_org/third_party/WebKit/Source/platform/graphics/filters/custom/ |
D | CustomFilterRenderer.cpp | 246 TransformationMatrix projectionMatrix; in bindProgramAndBuffers() local 247 orthogonalProjectionMatrix(projectionMatrix, -0.5, 0.5, -0.5, 0.5); in bindProgramAndBuffers() 249 projectionMatrix.toColumnMajorFloatArray(glProjectionMatrix); in bindProgramAndBuffers()
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/external/eigen/demos/opengl/ |
D | camera.cpp | 232 const Matrix4f& Camera::projectionMatrix(void) const in projectionMatrix() function in Camera 241 gpu.loadMatrix(projectionMatrix(),GL_PROJECTION); in activateGL()
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D | camera.h | 79 const Eigen::Matrix4f& projectionMatrix(void) const;
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