Searched refs:renderFlowThread (Results 1 – 3 of 3) sorted by relevance
631 const RenderNamedFlowThread* renderFlowThread = *iter; in writeRenderNamedFlowThreads() local634 ts << "Named flow '" << renderFlowThread->flowThreadName() << "'\n"; in writeRenderNamedFlowThreads()636 RenderLayer* layer = renderFlowThread->layer(); in writeRenderNamedFlowThreads()640 const RenderRegionList& validRegionsList = renderFlowThread->renderRegionList(); in writeRenderNamedFlowThreads()643 ts << "Regions for named flow '" << renderFlowThread->flowThreadName() << "'\n"; in writeRenderNamedFlowThreads()647 const RenderRegionList& invalidRegionsList = renderFlowThread->invalidRenderRegionList(); in writeRenderNamedFlowThreads()650 ts << "Invalid regions for named flow '" << renderFlowThread->flowThreadName() << "'\n"; in writeRenderNamedFlowThreads()
1162 …ntRenderFlowThreadMaintainer::CurrentRenderFlowThreadMaintainer(RenderFlowThread* renderFlowThread) in CurrentRenderFlowThreadMaintainer() argument1163 : m_renderFlowThread(renderFlowThread) in CurrentRenderFlowThreadMaintainer()1170 ASSERT(!m_previousRenderFlowThread || !renderFlowThread->isRenderNamedFlowThread()); in CurrentRenderFlowThreadMaintainer()
2583 const RenderNamedFlowThread* renderFlowThread = *iter; in willBeDestroyed() local2584 ASSERT(!renderFlowThread->hasChild(this)); in willBeDestroyed()2585 ASSERT(!renderFlowThread->hasChildInfo(this)); in willBeDestroyed()2673 void RenderObject::removeFromRenderFlowThreadRecursive(RenderFlowThread* renderFlowThread) in removeFromRenderFlowThreadRecursive() argument2677 child->removeFromRenderFlowThreadRecursive(renderFlowThread); in removeFromRenderFlowThreadRecursive()2680 RenderFlowThread* localFlowThread = renderFlowThread; in removeFromRenderFlowThreadRecursive()