Searched refs:renderMode (Results 1 – 11 of 11) sorted by relevance
143 if ( pAacDecoderChannelInfo[ch]->renderMode == AACDEC_RENDER_IMDCT in CChannelElement_Decode()144 || pAacDecoderChannelInfo[ch]->renderMode == AACDEC_RENDER_ELDFB ) in CChannelElement_Decode()392 pAacDecoderChannelInfo[ch]->renderMode = AACDEC_RENDER_ELDFB; in CChannelElement_Read()394 pAacDecoderChannelInfo[ch]->renderMode = AACDEC_RENDER_IMDCT; in CChannelElement_Read()
656 if ( !(pAacDecoderChannelInfo->renderMode == AACDEC_RENDER_LPD in CConcealment_Store()742 …&& (pAacDecoderChannelInfo->renderMode != (AACDEC_RENDER_MODE)hConcealmentInfo->lastRenderMode) ) { in CConcealment_Apply()744 pAacDecoderChannelInfo->renderMode = (AACDEC_RENDER_MODE)hConcealmentInfo->lastRenderMode; in CConcealment_Apply()747 hConcealmentInfo->lastRenderMode = (SCHAR)pAacDecoderChannelInfo->renderMode; in CConcealment_Apply()770 if ( !(pAacDecoderChannelInfo->renderMode == AACDEC_RENDER_LPD in CConcealment_Apply()
280 AACDEC_RENDER_MODE renderMode; /* Output signal rendering mode */ member
1702 switch (pAacDecoderChannelInfo->renderMode) in CAacDecoder_DecodeFrame()
424 public void setRenderMode(int renderMode) { in setRenderMode() argument425 mGLThread.setRenderMode(renderMode); in setRenderMode()1318 public void setRenderMode(int renderMode) { in setRenderMode() argument1319 … if ( !((RENDERMODE_WHEN_DIRTY <= renderMode) && (renderMode <= RENDERMODE_CONTINUOUSLY)) ) { in setRenderMode()1323 mRenderMode = renderMode; in setRenderMode()
599 if (gc->renderMode == GL_FEEDBACK) { in __indirect_glRenderMode()603 else if (gc->renderMode == GL_SELECT) { in __indirect_glRenderMode()607 gc->renderMode = mode; in __indirect_glRenderMode()
396 gc->renderMode = GL_RENDER; in indirect_create_context()
304 GLenum renderMode; member