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Searched refs:render_pass_quad (Results 1 – 6 of 6) sorted by relevance

/external/chromium_org/cc/layers/
Ddelegated_renderer_layer.cc105 const RenderPassDrawQuad* render_pass_quad = in FrameDataRequiresFilterContext() local
107 if (!render_pass_quad->filters.IsEmpty() || in FrameDataRequiresFilterContext()
108 !render_pass_quad->background_filters.IsEmpty()) in FrameDataRequiresFilterContext()
Ddelegated_renderer_layer_impl_unittest.cc575 scoped_ptr<RenderPassDrawQuad> render_pass_quad = in SetUpTest() local
577 render_pass_quad->SetNew( in SetUpTest()
587 quad_sink.Append(render_pass_quad.PassAs<DrawQuad>(), &data); in SetUpTest()
977 scoped_ptr<RenderPassDrawQuad> render_pass_quad = in SetUpTest() local
979 render_pass_quad->SetNew( in SetUpTest()
989 quad_sink.Append(render_pass_quad.PassAs<DrawQuad>(), &data); in SetUpTest()
/external/chromium_org/cc/test/
Drender_pass_test_common.cc113 scoped_ptr<RenderPassDrawQuad> render_pass_quad = in AppendOneOfEveryQuadType() local
115 render_pass_quad->SetNew(shared_state.get(), in AppendOneOfEveryQuadType()
124 AppendQuad(render_pass_quad.PassAs<DrawQuad>()); in AppendOneOfEveryQuadType()
/external/chromium_org/cc/output/
Drenderer_pixeltest.cc239 scoped_ptr<DrawQuad> render_pass_quad = in TYPED_TEST() local
243 root_pass->quad_list.push_back(render_pass_quad.PassAs<DrawQuad>()); in TYPED_TEST()
621 scoped_ptr<RenderPassDrawQuad> render_pass_quad = in TYPED_TEST() local
623 render_pass_quad->SetNew(pass_shared_state.get(), in TYPED_TEST()
633 root_pass->quad_list.push_back(render_pass_quad.PassAs<DrawQuad>()); in TYPED_TEST()
702 scoped_ptr<RenderPassDrawQuad> render_pass_quad = in TYPED_TEST() local
704 render_pass_quad->SetNew(pass_shared_state.get(), in TYPED_TEST()
714 root_pass->quad_list.push_back(render_pass_quad.PassAs<DrawQuad>()); in TYPED_TEST()
782 scoped_ptr<RenderPassDrawQuad> render_pass_quad = in TYPED_TEST() local
784 render_pass_quad->SetNew(pass_shared_state.get(), in TYPED_TEST()
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/external/chromium_org/cc/trees/
Dlayer_tree_host_impl_unittest.cc4124 const RenderPassDrawQuad* render_pass_quad = in TEST_F() local
4127 render_pass_quad->rect.ToString()); in TEST_F()
4129 render_pass_quad->mask_uv_rect.ToString()); in TEST_F()
4152 const RenderPassDrawQuad* render_pass_quad = in TEST_F() local
4155 render_pass_quad->rect.ToString()); in TEST_F()
4157 render_pass_quad->mask_uv_rect.ToString()); in TEST_F()
4182 const RenderPassDrawQuad* render_pass_quad = in TEST_F() local
4185 render_pass_quad->rect.ToString()); in TEST_F()
4187 render_pass_quad->mask_uv_rect.ToString()); in TEST_F()
4245 const RenderPassDrawQuad* render_pass_quad = in TEST_F() local
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Dlayer_tree_host_impl.cc1060 const RenderPassDrawQuad* render_pass_quad = in RemoveRenderPasses() local
1062 if (!culler.ShouldRemoveRenderPass(*render_pass_quad, *frame)) in RemoveRenderPasses()
1071 RemoveRenderPassesRecursive(render_pass_quad->render_pass_id, frame); in RemoveRenderPasses()