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Searched refs:render_pass_scissor (Results 1 – 2 of 2) sorted by relevance

/external/chromium_org/cc/output/
Ddirect_renderer.cc253 gfx::RectF render_pass_scissor = frame->current_render_pass->output_rect; in ComputeScissorRectForRenderPass() local
256 return render_pass_scissor; in ComputeScissorRectForRenderPass()
265 render_pass_scissor.Intersect(damage_rect_in_render_pass_space); in ComputeScissorRectForRenderPass()
268 return render_pass_scissor; in ComputeScissorRectForRenderPass()
304 const gfx::RectF& render_pass_scissor, in SetScissorStateForQuadWithRenderPassScissor() argument
306 gfx::RectF quad_scissor_rect = render_pass_scissor; in SetScissorStateForQuadWithRenderPassScissor()
339 gfx::RectF render_pass_scissor; in DrawRenderPass() local
347 render_pass_scissor = ComputeScissorRectForRenderPass(frame); in DrawRenderPass()
348 SetScissorTestRectInDrawSpace(frame, render_pass_scissor); in DrawRenderPass()
349 if (!render_pass_scissor.Contains(frame->current_render_pass->output_rect)) in DrawRenderPass()
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Ddirect_renderer.h87 const gfx::RectF& render_pass_scissor,