Searched refs:render_passes_by_id (Results 1 – 3 of 3) sorted by relevance
540 render_passes_by_id[render_pass->id] = render_pass.get(); in AppendRenderPass()797 frame->render_passes_by_id[target_render_pass_id]; in CalculateRenderPasses()814 frame->render_passes_by_id[contributing_render_pass_id]; in CalculateRenderPasses()836 while (frame->render_passes_by_id.find(contributing_render_pass_id) != in CalculateRenderPasses()837 frame->render_passes_by_id.end()) { in CalculateRenderPasses()839 frame->render_passes_by_id[contributing_render_pass_id]; in CalculateRenderPasses()883 DCHECK(frame->render_passes_by_id.find(frame->render_passes[i]->id) in CalculateRenderPasses()884 != frame->render_passes_by_id.end()); in CalculateRenderPasses()970 frame.render_passes_by_id.find(render_pass_id); in FindRenderPassById()971 return it != frame.render_passes_by_id.end() ? it->second : NULL; in FindRenderPassById()[all …]
155 RenderPassIdHashMap render_passes_by_id; member
97 frame->render_passes_by_id.clear(); in PrepareToDrawOnThread()