Searched refs:render_surface_layer (Results 1 – 5 of 5) sorted by relevance
94 LayerImpl* render_surface_layer = render_surface_layer_list[surface_index]; in SavePropertyChangedRects() local95 RenderSurfaceImpl* render_surface = render_surface_layer->render_surface(); in SavePropertyChangedRects()105 layer, render_surface_layer->id())) in SavePropertyChangedRects()127 LayerImpl* render_surface_layer = render_surface_layer_list[surface_index]; in SaveSurfaceDamageRects() local128 RenderSurfaceImpl* render_surface = render_surface_layer->render_surface(); in SaveSurfaceDamageRects()144 LayerImpl* render_surface_layer = render_surface_layer_list[surface_index]; in SaveScreenSpaceRects() local145 RenderSurfaceImpl* render_surface = render_surface_layer->render_surface(); in SaveScreenSpaceRects()153 if (render_surface_layer->replica_layer()) { in SaveScreenSpaceRects()
62 TestLayer* render_surface_layer = static_cast<TestLayer*>( in ResetCounts() local64 RenderSurface* render_surface = render_surface_layer->render_surface(); in ResetCounts()66 render_surface_layer->count_representing_target_surface_ = -1; in ResetCounts()67 render_surface_layer->count_representing_contributing_surface_ = -1; in ResetCounts()68 render_surface_layer->count_representing_itself_ = -1; in ResetCounts()
956 Layer* render_surface_layer = update_list.at(i); in CalculateMemoryForRenderSurfaces() local957 RenderSurface* render_surface = render_surface_layer->render_surface(); in CalculateMemoryForRenderSurfaces()964 if (render_surface_layer->background_filters().IsEmpty()) in CalculateMemoryForRenderSurfaces()977 void LayerTreeHost::PaintMasksForRenderSurface(Layer* render_surface_layer, in PaintMasksForRenderSurface() argument986 Layer* mask_layer = render_surface_layer->mask_layer(); in PaintMasksForRenderSurface()993 render_surface_layer->replica_layer() ? in PaintMasksForRenderSurface()994 render_surface_layer->replica_layer()->mask_layer() : NULL; in PaintMasksForRenderSurface()
506 LayerImpl* render_surface_layer = render_surface_layer_list[surface_index]; in TrackDamageForAllSurfaces() local507 RenderSurfaceImpl* render_surface = render_surface_layer->render_surface(); in TrackDamageForAllSurfaces()511 render_surface_layer->id(), in TrackDamageForAllSurfaces()514 render_surface_layer->mask_layer(), in TrackDamageForAllSurfaces()515 render_surface_layer->filters()); in TrackDamageForAllSurfaces()737 LayerImpl* render_surface_layer = in CalculateRenderPasses() local739 RenderSurfaceImpl* render_surface = render_surface_layer->render_surface(); in CalculateRenderPasses()742 render_surface_layer->parent() == NULL || in CalculateRenderPasses()744 render_surface_layer->HasCopyRequest(); in CalculateRenderPasses()746 render_surface_layer->render_surface()->AppendRenderPasses(frame); in CalculateRenderPasses()
327 void PaintMasksForRenderSurface(Layer* render_surface_layer,