/external/chromium_org/third_party/WebKit/Source/core/rendering/svg/ |
D | SVGRenderSupport.cpp | 54 FloatRect repaintRect = object->repaintRectInLocalCoordinates(); in clippedOverflowRectForRepaint() local 55 object->computeFloatRectForRepaint(repaintContainer, repaintRect); in clippedOverflowRectForRepaint() 56 return enclosingLayoutRect(repaintRect); in clippedOverflowRectForRepaint() 59 …Object* object, const RenderLayerModelObject* repaintContainer, FloatRect& repaintRect, bool fixed) in computeFloatRectForRepaint() argument 61 repaintRect.inflate(object->style()->outlineWidth()); in computeFloatRectForRepaint() 64 repaintRect = object->localToParentTransform().mapRect(repaintRect); in computeFloatRectForRepaint() 65 object->parent()->computeFloatRectForRepaint(repaintContainer, repaintRect, fixed); in computeFloatRectForRepaint() 299 …enderSupport::intersectRepaintRectWithResources(const RenderObject* object, FloatRect& repaintRect) in intersectRepaintRectWithResources() argument 309 repaintRect = filter->resourceBoundingBox(renderer); in intersectRepaintRectWithResources() 312 repaintRect.intersect(clipper->resourceBoundingBox(renderer)); in intersectRepaintRectWithResources() [all …]
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D | RenderSVGResourceMasker.cpp | 69 FloatRect repaintRect = object->repaintRectInLocalCoordinates(); in applyResource() local 70 if (repaintRect.isEmpty() || !element()->hasChildNodes()) in applyResource() 74 context->beginTransparencyLayer(1, &repaintRect); in applyResource() 88 FloatRect repaintRect = object->repaintRectInLocalCoordinates(); in postApplyResource() local 98 context->beginLayer(1, CompositeDestinationIn, &repaintRect, maskLayerFilter); in postApplyResource()
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D | RenderSVGText.cpp | 103 FloatRect repaintRect = rect; in computeRectForRepaint() local 104 computeFloatRectForRepaint(repaintContainer, repaintRect, fixed); in computeRectForRepaint() 105 rect = enclosingLayoutRect(repaintRect); in computeRectForRepaint() 108 …tForRepaint(const RenderLayerModelObject* repaintContainer, FloatRect& repaintRect, bool fixed) co… in computeFloatRectForRepaint() argument 110 SVGRenderSupport::computeFloatRectForRepaint(this, repaintContainer, repaintRect, fixed); in computeFloatRectForRepaint() 520 FloatRect repaintRect = strokeBoundingBox(); in repaintRectInLocalCoordinates() local 521 SVGRenderSupport::intersectRepaintRectWithResources(this, repaintRect); in repaintRectInLocalCoordinates() 524 textShadow->adjustRectForShadow(repaintRect); in repaintRectInLocalCoordinates() 526 return repaintRect; in repaintRectInLocalCoordinates()
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D | RenderSVGRoot.cpp | 357 …tForRepaint(const RenderLayerModelObject* repaintContainer, FloatRect& repaintRect, bool fixed) co… in computeFloatRectForRepaint() argument 361 repaintRect = m_localToBorderBoxTransform.mapRect(repaintRect); in computeFloatRectForRepaint() 364 repaintRect.intersect(pixelSnappedBorderBoxRect()); in computeFloatRectForRepaint() 366 LayoutRect rect = enclosingIntRect(repaintRect); in computeFloatRectForRepaint() 368 repaintRect = rect; in computeFloatRectForRepaint()
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D | RenderSVGContainer.cpp | 119 FloatRect repaintRect = repaintRectInLocalCoordinates(); in paint() local 120 …if (!SVGRenderSupport::paintInfoIntersectsRepaintRect(repaintRect, localToParentTransform(), paint… in paint() 152 IntRect paintRectInParent = enclosingIntRect(localToParentTransform().mapRect(repaintRect)); in paint()
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D | RenderSVGResourceClipper.cpp | 148 const FloatRect& repaintRect, GraphicsContext* context, ClipperContext& clipperContext) in applyClippingToContext() argument 156 if (repaintRect.isEmpty() || m_inClipExpansion) in applyClippingToContext() 180 context->beginTransparencyLayer(1, &repaintRect); in applyClippingToContext() 190 …if (!clipPathClipper->applyClippingToContext(this, targetBoundingBox, repaintRect, context, clipPa… in applyClippingToContext() 208 context->beginLayer(1, CompositeSourceIn, &repaintRect); in applyClippingToContext()
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D | RenderSVGInline.cpp | 83 …tForRepaint(const RenderLayerModelObject* repaintContainer, FloatRect& repaintRect, bool fixed) co… in computeFloatRectForRepaint() argument 85 SVGRenderSupport::computeFloatRectForRepaint(this, repaintContainer, repaintRect, fixed); in computeFloatRectForRepaint()
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D | RenderSVGForeignObject.cpp | 93 …tForRepaint(const RenderLayerModelObject* repaintContainer, FloatRect& repaintRect, bool fixed) co… in computeFloatRectForRepaint() argument 95 SVGRenderSupport::computeFloatRectForRepaint(this, repaintContainer, repaintRect, fixed); in computeFloatRectForRepaint()
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D | RenderSVGModelObject.cpp | 52 …tForRepaint(const RenderLayerModelObject* repaintContainer, FloatRect& repaintRect, bool fixed) co… in computeFloatRectForRepaint() argument 54 SVGRenderSupport::computeFloatRectForRepaint(this, repaintContainer, repaintRect, fixed); in computeFloatRectForRepaint()
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D | SVGRenderingContext.cpp | 119 FloatRect repaintRect = m_object->repaintRectInLocalCoordinates(); in prepareToRenderSVGContent() local 122 m_paintInfo->context->clip(repaintRect); in prepareToRenderSVGContent()
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D | RenderSVGRoot.h | 95 …tForRepaint(const RenderLayerModelObject* repaintContainer, FloatRect& repaintRect, bool fixed) co…
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/external/chromium_org/third_party/WebKit/Source/core/rendering/ |
D | RenderImage.cpp | 267 LayoutRect repaintRect; in imageDimensionsChanged() local 271 …repaintRect = enclosingIntRect(mapRect(*rect, FloatRect(FloatPoint(), m_imageResource->imageSize(1… in imageDimensionsChanged() 273 repaintRect.intersect(contentBoxRect()); in imageDimensionsChanged() 275 repaintRect = contentBoxRect(); in imageDimensionsChanged() 277 repaintRectangle(repaintRect); in imageDimensionsChanged() 455 IntRect repaintRect = enclosingIntRect(path.boundingRect()); in areaElementFocusChanged() local 456 repaintRect.moveBy(-absoluteContentBox().location()); in areaElementFocusChanged() 457 repaintRect.inflate(outlineWidth); in areaElementFocusChanged() 459 repaintRectangle(repaintRect); in areaElementFocusChanged()
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D | RenderLayerRepainter.cpp | 145 LayoutRect repaintRect = m_repaintRect; in repaintRectIncludingNonCompositingDescendants() local 151 repaintRect.unite(child->repainter().repaintRectIncludingNonCompositingDescendants()); in repaintRectIncludingNonCompositingDescendants() 153 return repaintRect; in repaintRectIncludingNonCompositingDescendants()
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D | RenderInline.cpp | 1007 LayoutRect repaintRect(linesVisualOverflowBoundingBox()); in clippedOverflowRectForRepaint() local 1020 repaintRect.move(toRenderInline(inlineFlow)->layer()->offsetForInFlowPosition()); in clippedOverflowRectForRepaint() 1024 repaintRect.inflate(outlineSize); in clippedOverflowRectForRepaint() 1027 return repaintRect; in clippedOverflowRectForRepaint() 1030 cb->adjustRectForColumns(repaintRect); in clippedOverflowRectForRepaint() 1033 cb->applyCachedClipAndScrollOffsetForRepaint(repaintRect); in clippedOverflowRectForRepaint() 1035 cb->computeRectForRepaint(repaintContainer, repaintRect); in clippedOverflowRectForRepaint() 1040 repaintRect.unite(curr->rectWithOutlineForRepaint(repaintContainer, outlineSize)); in clippedOverflowRectForRepaint() 1044 … repaintRect.unite(continuation()->rectWithOutlineForRepaint(repaintContainer, outlineSize)); in clippedOverflowRectForRepaint() 1047 return repaintRect; in clippedOverflowRectForRepaint() [all …]
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D | RenderRegion.h | 138 virtual void repaintFlowThreadContent(const LayoutRect& repaintRect) const; 159 …void repaintFlowThreadContentRectangle(const LayoutRect& repaintRect, const LayoutRect& flowThread…
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D | RenderLayerRepainter.h | 69 LayoutRect repaintRect() const { return m_repaintRect; } in repaintRect() function
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D | RenderTableSection.h | 272 CellSpan dirtiedRows(const LayoutRect& repaintRect) const; 273 CellSpan dirtiedColumns(const LayoutRect& repaintRect) const;
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D | RenderRegion.cpp | 321 void RenderRegion::repaintFlowThreadContent(const LayoutRect& repaintRect) const in repaintFlowThreadContent() 323 …repaintFlowThreadContentRectangle(repaintRect, flowThreadPortionRect(), flowThreadPortionOverflowR… in repaintFlowThreadContent() 326 void RenderRegion::repaintFlowThreadContentRectangle(const LayoutRect& repaintRect, const LayoutRec… in repaintFlowThreadContentRectangle() argument 336 LayoutRect clippedRect(repaintRect); in repaintFlowThreadContentRectangle()
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D | FilterEffectRenderer.h | 68 const LayoutRect& repaintRect() const { return m_repaintRect; } in repaintRect() function
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D | RenderMultiColumnSet.cpp | 378 void RenderMultiColumnSet::repaintFlowThreadContent(const LayoutRect& repaintRect) const in repaintFlowThreadContent() 382 LayoutRect flowThreadRepaintRect(repaintRect); in repaintFlowThreadContent() 412 …repaintFlowThreadContentRectangle(repaintRect, flowThreadPortion, flowThreadOverflowPortion, colRe… in repaintFlowThreadContent()
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D | RenderMultiColumnSet.h | 119 virtual void repaintFlowThreadContent(const LayoutRect& repaintRect) const OVERRIDE;
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D | RenderBlockFlow.cpp | 1839 LayoutRect repaintRect; in repaintOverflow() local 1841 …repaintRect = LayoutRect(repaintLogicalLeft, m_repaintLogicalTop, repaintLogicalRight - repaintLog… in repaintOverflow() 1843 …repaintRect = LayoutRect(m_repaintLogicalTop, repaintLogicalLeft, m_repaintLogicalBottom - m_repai… in repaintOverflow() 1846 adjustRectForColumns(repaintRect); in repaintOverflow() 1848 repaintRect.inflate(maximalOutlineSize(PaintPhaseOutline)); in repaintOverflow() 1852 repaintRect.move(-scrolledContentOffset()); in repaintOverflow() 1855 repaintRect.intersect(LayoutRect(LayoutPoint(), size())); in repaintOverflow() 1859 if (!repaintRect.isEmpty()) { in repaintOverflow() 1860 repaintRectangle(repaintRect); // We need to do a partial repaint of our content. in repaintOverflow() 1862 repaintRectangle(reflectedRect(repaintRect)); in repaintOverflow()
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D | RenderFlowThread.cpp | 362 void RenderFlowThread::repaintRectangleInRegions(const LayoutRect& repaintRect) const in repaintRectangleInRegions() 364 if (!shouldRepaint(repaintRect) || !hasValidRegionInfo()) in repaintRectangleInRegions() 376 region->repaintFlowThreadContent(repaintRect); in repaintRectangleInRegions()
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/external/qemu/distrib/sdl-1.2.15/src/video/qtopia/ |
D | SDL_QWin.h | 82 void repaintRect(const QRect& rect);
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D | SDL_QWin.cc | 337 void SDL_QWin::repaintRect(const QRect& rect) { in repaintRect() function in SDL_QWin 362 repaintRect(ev->rect()); in paintEvent()
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