Searched refs:requires_resource (Results 1 – 2 of 2) sorted by relevance
75 bool requires_resource() const { in requires_resource() function
439 if (!tile_is_ready_to_draw || tile_version.requires_resource()) { in GetTilesWithAssignedBins()667 if (!tile_version.requires_resource()) in AssignGpuMemoryToTiles()815 DCHECK(tile_version.requires_resource()); in ScheduleTasks()