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Searched refs:resolve_origin (Results 1 – 4 of 4) sorted by relevance

/external/chromium_org/third_party/skia/src/gpu/
DGrTexture.cpp149 GrSurfaceOrigin resolve_origin(const GrTextureDesc& desc) { in resolve_origin() function
180 idKey.fData32[3] = resolve_origin(desc); // Only needs 2 bits actually in ComputeScratchKey()
/external/skia/src/gpu/
DGrTexture.cpp149 GrSurfaceOrigin resolve_origin(const GrTextureDesc& desc) { in resolve_origin() function
180 idKey.fData32[3] = resolve_origin(desc); // Only needs 2 bits actually in ComputeScratchKey()
/external/skia/src/gpu/gl/
DGrGpuGL.cpp353 GrSurfaceOrigin resolve_origin(GrSurfaceOrigin origin, bool renderTarget) { in resolve_origin() function
437 glDesc.fOrigin = resolve_origin(desc.fOrigin, true); in onWrapBackendRenderTarget()
907 glTexDesc.fOrigin = resolve_origin(desc.fOrigin, renderTarget); in onCreateTexture()
/external/chromium_org/third_party/skia/src/gpu/gl/
DGrGpuGL.cpp353 GrSurfaceOrigin resolve_origin(GrSurfaceOrigin origin, bool renderTarget) { in resolve_origin() function
437 glDesc.fOrigin = resolve_origin(desc.fOrigin, true); in onWrapBackendRenderTarget()
907 glTexDesc.fOrigin = resolve_origin(desc.fOrigin, renderTarget); in onCreateTexture()