Searched refs:resource_pool_ (Results 1 – 2 of 2) sorted by relevance
201 resource_pool_(ResourcePool::Create( in TileManager()491 resource_pool_->SetResourceUsageLimits( in ManageTiles()518 resource_pool_->total_memory_usage_bytes() - in ManageTiles()519 resource_pool_->acquired_memory_usage_bytes()); in ManageTiles()547 *memory_allocated_bytes = resource_pool_->total_memory_usage_bytes(); in GetMemoryStats()548 *memory_used_bytes = resource_pool_->acquired_memory_usage_bytes(); in GetMemoryStats()618 resource_pool_->CheckBusyResources(); in AssignGpuMemoryToTiles()629 static_cast<int64>(resource_pool_->acquired_memory_usage_bytes()); in AssignGpuMemoryToTiles()633 resource_pool_->acquired_resource_count(); in AssignGpuMemoryToTiles()763 resource_pool_->ReleaseResource( in FreeResourceForTile()[all …]
96 tile_version.resource_ = resource_pool_->AcquireResource( in InitializeTilesWithResourcesForTesting()112 resource_pool_->SetResourceUsageLimits( in SetGlobalStateForTesting()181 scoped_ptr<ResourcePool> resource_pool_; variable