Searched refs:resources_left (Results 1 – 1 of 1) sorted by relevance
641 size_t resources_left = resources_allocatable; in AssignGpuMemoryToTiles() local703 if (tile_bytes > bytes_left || tile_resources > resources_left) { in AssignGpuMemoryToTiles()716 resources_left -= tile_resources; in AssignGpuMemoryToTiles()