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Searched refs:restoreBoneControl (Results 1 – 1 of 1) sorted by relevance

/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/ragdoll/
DRagdollUtils.java242 …void setTransform(Bone bone, Vector3f pos, Quaternion rot, boolean restoreBoneControl, Set<String>… in setTransform() argument
244 if (restoreBoneControl) { in setTransform()
253 … setTransform(childBone, t.getTranslation(), t.getRotation(), restoreBoneControl, boneList); in setTransform()
257 if (restoreBoneControl) { in setTransform()