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Searched refs:reuseScratchTextures (Results 1 – 6 of 6) sorted by relevance

/external/chromium_org/third_party/skia/src/gpu/
DGrDrawTargetCaps.h45 bool reuseScratchTextures() const { return fReuseScratchTextures; } in reuseScratchTextures() function
DGrSWMaskHelper.cpp139 bool reuseScratch = fContext->getGpu()->caps()->reuseScratchTextures(); in toTexture()
DGrContext.cpp426 if (!fGpu->caps()->reuseScratchTextures() && in lockAndRefScratchTexture()
493 if (fGpu->caps()->reuseScratchTextures() || NULL != texture->asRenderTarget()) { in addExistingTextureToCache()
521 if (fGpu->caps()->reuseScratchTextures() || NULL != texture->asRenderTarget()) { in unlockScratchTexture()
/external/skia/src/gpu/
DGrDrawTargetCaps.h45 bool reuseScratchTextures() const { return fReuseScratchTextures; } in reuseScratchTextures() function
DGrSWMaskHelper.cpp139 bool reuseScratch = fContext->getGpu()->caps()->reuseScratchTextures(); in toTexture()
DGrContext.cpp426 if (!fGpu->caps()->reuseScratchTextures() && in lockAndRefScratchTexture()
493 if (fGpu->caps()->reuseScratchTextures() || NULL != texture->asRenderTarget()) { in addExistingTextureToCache()
521 if (fGpu->caps()->reuseScratchTextures() || NULL != texture->asRenderTarget()) { in unlockScratchTexture()