Searched refs:rightNeighbour (Results 1 – 3 of 3) sorted by relevance
163 RenderObject* rightNeighbour = nextSibling(); in removeChild() local164 if (base && rightNeighbour && rightNeighbour->isRubyRun()) { in removeChild()166 RenderRubyRun* rightRun = toRenderRubyRun(rightNeighbour); in removeChild()
523 patch.rightNeighbour = findRightPatch(patch);529 TerrainPatch right = patch.rightNeighbour;599 patch.rightNeighbour = findRightPatch(patch);605 TerrainPatch right = patch.rightNeighbour;
106 protected TerrainPatch leftNeighbour, topNeighbour, rightNeighbour, bottomNeighbour; field in TerrainPatch