Searched refs:scissor_width (Results 1 – 4 of 4) sorted by relevance
63 scissor_width = 1; in Initialize()124 glScissor(scissor_x, scissor_y, scissor_width, scissor_height); in InitState()333 params[2] = static_cast<GLint>(scissor_width); in GetStateAsGLint()657 params[2] = static_cast<GLfloat>(scissor_width); in GetStateAsGLfloat()
63 GLsizei scissor_width; variable
1554 state_.scissor_width != width || in HandleScissor()1558 state_.scissor_width = width; in HandleScissor()
2537 state_.scissor_width = state_.viewport_width; in Initialize()3858 state_.scissor_width, in OnUseFramebuffer()