Searched refs:service_is_available (Results 1 – 5 of 5) sorted by relevance
39 bool service_is_available) { in OnServiceIsAvailable() argument40 EXPECT_TRUE(service_is_available); in OnServiceIsAvailable()
447 const bool service_is_available = !service_name_owner_.empty(); in WaitForServiceToBeAvailableInternal() local448 if (service_is_available) { // Service is already available. in WaitForServiceToBeAvailableInternal()452 this, service_is_available)); in WaitForServiceToBeAvailableInternal()669 const bool service_is_available = !service_name_owner_.empty(); in HandleNameOwnerChanged() local670 if (service_is_available) { in HandleNameOwnerChanged()674 this, service_is_available)); in HandleNameOwnerChanged()692 bool service_is_available) { in RunWaitForServiceToBeAvailableCallbacks() argument698 callbacks[i].Run(service_is_available); in RunWaitForServiceToBeAvailableCallbacks()
82 bool service_is_available)> WaitForServiceToBeAvailableCallback;282 void RunWaitForServiceToBeAvailableCallbacks(bool service_is_available);
44 bool service_is_available) { in DidWaitForServiceToBeAvailable() argument45 if (!service_is_available) { in DidWaitForServiceToBeAvailable()
45 bool service_is_available);