Searched refs:setPreviousSibling (Results 1 – 10 of 10) sorted by relevance
92 oldChild->nextSibling()->setPreviousSibling(oldChild->previousSibling()); in removeChildNode()99 oldChild->setPreviousSibling(0); in removeChildNode()139 newChild->setPreviousSibling(previousSibling); in insertChildNode()141 beforeChild->setPreviousSibling(newChild); in insertChildNode()145 newChild->setPreviousSibling(lastChild()); in insertChildNode()
498 void setPreviousSibling(RenderLayer* prev) { m_previous = prev; } in setPreviousSibling() function
1378 child->setPreviousSibling(prevSibling); in addChild()1385 beforeChild->setPreviousSibling(child); in addChild()1439 oldChild->nextSibling()->setPreviousSibling(oldChild->previousSibling()); in removeChild()1455 oldChild->setPreviousSibling(0); in removeChild()
272 void setPreviousSibling(RenderObject* previous) { m_previous = previous; } in setPreviousSibling() function
960 firstAnChild->setPreviousSibling(child->previousSibling()); in removeLeftoverAnonymousBlock()965 child->nextSibling()->setPreviousSibling(lastAnChild); in removeLeftoverAnonymousBlock()980 child->nextSibling()->setPreviousSibling(child->previousSibling()); in removeLeftoverAnonymousBlock()990 child->setPreviousSibling(0); in removeLeftoverAnonymousBlock()
113 child.setPreviousSibling(lastChild); in appendChildToContainer()168 next->setPreviousSibling(0);
246 nextChild.setPreviousSibling(&newChild); in insertBeforeCommon()256 newChild.setPreviousSibling(prev); in insertBeforeCommon()459 nextChild->setPreviousSibling(previousChild); in removeBetween()467 oldChild.setPreviousSibling(0); in removeBetween()
313 void setPreviousSibling(Node* previous) { m_previous = previous; } in setPreviousSibling() function
300 m_next->setPreviousSibling(0); in ~Node()
173 void setPreviousSibling(SVGElementInstance* sibling) { m_previousSibling = sibling; } in setPreviousSibling() function