Searched refs:setShouldDoFullRepaintAfterLayout (Results 1 – 7 of 7) sorted by relevance
59 m_object.setShouldDoFullRepaintAfterLayout(m_object.selfNeedsLayout()); in LayoutRectRecorder()
990 …void setShouldDoFullRepaintAfterLayout(bool b) { m_bitfields.setShouldDoFullRepaintAfterLayout(b);… in setShouldDoFullRepaintAfterLayout() function998 setShouldDoFullRepaintAfterLayout(false); in clearRepaintRects()
1162 setShouldDoFullRepaintAfterLayout(true); in layoutRunsAndFloats()1702 f->setShouldDoFullRepaintAfterLayout(true); in repaintDirtyFloats()
1816 floatingRenderer->setShouldDoFullRepaintAfterLayout(true); in repaintOverhangingFloats()
2870 setShouldDoFullRepaintAfterLayout(true); in forceLayout()
154 client->setShouldDoFullRepaintAfterLayout(true); in markClientForInvalidation()
1122 renderView()->setShouldDoFullRepaintAfterLayout(true); in layout()