Searched refs:setSpawnGameEventOnHit (Results 1 – 4 of 4) sorted by relevance
/external/replicaisland/src/com/replica/replicaisland/ |
D | SelectDialogComponent.java | 68 mHitReact.setSpawnGameEventOnHit(HitType.COLLECT, event, index); in update()
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D | NPCComponent.java | 250 mHitReactComponent.setSpawnGameEventOnHit( in executeCommand() 260 mHitReactComponent.setSpawnGameEventOnHit(HitType.INVALID, 0, 0); in executeCommand()
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D | HitReactionComponent.java | 310 public void setSpawnGameEventOnHit(int hitType, int gameFlowEventType, int indexData) { in setSpawnGameEventOnHit() method in HitReactionComponent
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D | GameObjectFactory.java | 3071 … hitReact.setSpawnGameEventOnHit(HitType.COLLECT, GameFlowEvent.EVENT_SHOW_DIALOG_CHARACTER2, 0); 3343 … hitReact.setSpawnGameEventOnHit(HitType.COLLECT, GameFlowEvent.EVENT_SHOW_DIALOG_CHARACTER2, 0); 3429 … hitReact.setSpawnGameEventOnHit(HitType.COLLECT, GameFlowEvent.EVENT_SHOW_DIALOG_CHARACTER2, 0); 4573 hitReact.setSpawnGameEventOnHit(CollisionParameters.HitType.COLLECT, 5498 … hitReact.setSpawnGameEventOnHit(HitType.COLLECT, GameFlowEvent.EVENT_SHOW_DIALOG_CHARACTER2, 0);
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