Searched refs:setUsage (Results 1 – 12 of 12) sorted by relevance
49 void setUsage(GrGLint usage) { fUsage = usage; } in setUsage() function
111 buffer->setUsage(usage); in debugGLBufferData()
323 pos.setUsage(Usage.Stream); in generateBindPose()333 norm.setUsage(Usage.Stream); in generateBindPose()344 tangents.setUsage(Usage.Stream); in generateBindPose()541 vb.setUsage(Usage.Static); in setStatic()552 vb.setUsage(Usage.Dynamic); in setDynamic()563 vb.setUsage(Usage.Stream); in setStreamed()
445 public void setUsage(Usage usage){ in setUsage() method in VertexBuffer
147 getBuffer(VertexBuffer.Type.TexCoord).setUsage(Usage.Stream); in setImagesXY()
71 bool setUsage(GLenum usage);
125 bool Texture::setUsage(GLenum usage) in setUsage() function in gl::Texture
5601 if (!texture->setUsage((GLenum)param)) in glTexParameterf()5683 if (!texture->setUsage((GLenum)param)) in glTexParameteri()
90 quadModTC.setUsage(Usage.Stream); in RenderDeviceJme()
176 tangents.setUsage(Usage.Stream); in generate()