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Searched refs:setZ (Results 1 – 21 of 21) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/platform/graphics/filters/
DSpotLightSource.cpp48 paintingData.directionVector.setZ(m_direction.z() - m_position.z()); in initPaintingData()
77 paintingData.lightVector.setZ(m_position.z() - z); in updatePaintingData()
85 paintingData.colorVector.setZ(0.0f); in updatePaintingData()
111 paintingData.colorVector.setZ(paintingData.privateColorVector.z() * lightStrength); in updatePaintingData()
130 bool SpotLightSource::setZ(float z) in setZ() function in WebCore::SpotLightSource
134 m_position.setZ(z); in setZ()
158 m_direction.setZ(pointsAtZ); in setPointsAtZ()
DPointLightSource.cpp46 paintingData.lightVector.setZ(m_position.z() - z); in updatePaintingData()
66 bool PointLightSource::setZ(float z) in setZ() function in WebCore::PointLightSource
70 m_position.setZ(z); in setZ()
DPointLightSource.h40 virtual bool setZ(float) OVERRIDE;
DDistantLightSource.cpp44 paintingData.lightVector.setZ(sinf(elevation)); in initPaintingData()
DLightSource.h81 virtual bool setZ(float) { return false; } in setZ() function
DSpotLightSource.h45 virtual bool setZ(float) OVERRIDE;
DFELighting.cpp191 halfwayVector.setZ(halfwayVector.z() + paintingData.lightVectorLength); in inlineSetPixel()
202 normalVector.setZ(1); in inlineSetPixel()
209 halfwayVector.setZ(halfwayVector.z() + paintingData.lightVectorLength); in inlineSetPixel()
/external/clang/test/SemaObjC/
Dmethod-lookup-3.m27 -(void) setZ: (INTERFERE_TYPE) arg;
51 [ a0 setZ: a1];
/external/clang/test/CodeGenObjC/
Ddot-syntax.m52 -(void) setZ: (S) arg {
54 printf("-[A setZ: { %f, %f, { %f, %f } } ]\n",
Datomic-aggregate-property.m46 // CHECK-LP64: define internal void @"\01-[A setZ:]"(
Dproperty.m41 -(void) setZ: (int) arg {
/external/jmonkeyengine/engine/src/test/jme3test/audio/
DTestReverb.java69 v.setZ(FastMath.nextRandomFloat()); in simpleUpdate()
/external/clang/test/Analysis/
Dobjc-properties.m57 - (void) setZ:(MyClass*) NewValue {
/external/chromium_org/third_party/WebKit/Source/platform/geometry/
DFloatPoint3D.h67 void setZ(float z) { m_z = z; } in setZ() function
/external/chromium_org/third_party/WebKit/Source/core/svg/
DSVGFEDiffuseLightingElement.cpp151 return lightSource->setZ(lightElement->zCurrentValue()); in setFilterEffectAttribute()
DSVGFESpecularLightingElement.cpp162 return lightSource->setZ(lightElement->zCurrentValue()); in setFilterEffectAttribute()
/external/jmonkeyengine/engine/src/bullet-native/
DjmeBulletUtil.cpp59 out->setZ(z); in convert()
Dcom_jme3_bullet_objects_PhysicsRigidBody.cpp843 vec1.setZ(value); in Java_com_jme3_bullet_objects_PhysicsRigidBody_setAngularFactor()
/external/jmonkeyengine/engine/src/core/com/jme3/math/
DVector3f.java1014 public Vector3f setZ(float z) {
DVector4f.java942 public Vector4f setZ(float z) {
/external/chromium_org/third_party/WebKit/Source/core/rendering/
DCompositedLayerMapping.cpp1628 origin.setZ(style->transformOriginZ()); in computeTransformOrigin()