Searched refs:shadowDepth (Results 1 – 3 of 3) sorted by relevance
11 //float shadowDepth = texture2DProj(tex, projCoord);
7613 int shadowDepth; /* Shadowed at this depth */ member7751 ret->shadowDepth = -1; in xmlDOMWrapNsMapAddItem()7922 mi->shadowDepth = 0; in xmlDOMWrapNSNormGatherInScopeNs()8440 (mi->shadowDepth == -1) && in xmlDOMWrapNSNormAquireNormalizedNs()8491 (mi->shadowDepth == -1) && in xmlDOMWrapNSNormAquireNormalizedNs()8497 mi->shadowDepth = depth; in xmlDOMWrapNSNormAquireNormalizedNs()8588 (mi->shadowDepth == -1) && in xmlDOMWrapReconcileNamespaces()8625 (mi->shadowDepth == -1) && in xmlDOMWrapReconcileNamespaces()8629 mi->shadowDepth = depth; in xmlDOMWrapReconcileNamespaces()8681 if ((mi->shadowDepth == -1) && in xmlDOMWrapReconcileNamespaces()[all …]
7600 int shadowDepth; /* Shadowed at this depth */ member7738 ret->shadowDepth = -1; in xmlDOMWrapNsMapAddItem()7909 mi->shadowDepth = 0; in xmlDOMWrapNSNormGatherInScopeNs()8427 (mi->shadowDepth == -1) && in xmlDOMWrapNSNormAquireNormalizedNs()8478 (mi->shadowDepth == -1) && in xmlDOMWrapNSNormAquireNormalizedNs()8484 mi->shadowDepth = depth; in xmlDOMWrapNSNormAquireNormalizedNs()8575 (mi->shadowDepth == -1) && in xmlDOMWrapReconcileNamespaces()8612 (mi->shadowDepth == -1) && in xmlDOMWrapReconcileNamespaces()8616 mi->shadowDepth = depth; in xmlDOMWrapReconcileNamespaces()8668 if ((mi->shadowDepth == -1) && in xmlDOMWrapReconcileNamespaces()[all …]