Searched refs:shadowMode (Results 1 – 3 of 3) sorted by relevance
110 private ShadowMode shadowMode = ShadowMode.Disable; field in TechniqueDef168 return shadowMode; in getShadowMode()178 public void setShadowMode(ShadowMode shadowMode) { in setShadowMode() argument179 this.shadowMode = shadowMode; in setShadowMode()374 oc.write(shadowMode, "shadowMode", ShadowMode.Disable); in write()391 shadowMode = ic.readEnum("shadowMode", ShadowMode.class, ShadowMode.Disable); in read()
140 protected ShadowMode shadowMode = RenderQueue.ShadowMode.Inherit; field in Spatial1064 if (shadowMode != RenderQueue.ShadowMode.Inherit) { in getShadowMode()1065 return shadowMode; in getShadowMode()1264 capsule.write(shadowMode, "shadow_mode", ShadowMode.Inherit); in write()1282 shadowMode = ic.readEnum("shadow_mode", ShadowMode.class, in read()1373 public void setShadowMode(RenderQueue.ShadowMode shadowMode) { in setShadowMode() argument1374 this.shadowMode = shadowMode; in setShadowMode()1392 return shadowMode; in getLocalShadowMode()
694 RenderQueue.ShadowMode shadowMode = s.getShadowMode(); in renderShadow() local695 … if (shadowMode != RenderQueue.ShadowMode.Off && shadowMode != RenderQueue.ShadowMode.Receive) { in renderShadow()808 RenderQueue.ShadowMode shadowMode = scene.getShadowMode(); in renderScene() local809 if (shadowMode != RenderQueue.ShadowMode.Off) { in renderScene()810 vp.getQueue().addToShadowQueue(gm, shadowMode); in renderScene()