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Searched refs:shouldCache (Results 1 – 10 of 10) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/platform/
DPlatformInstrumentation.h47 virtual void willResizeImage(bool shouldCache) = 0;
76 static void willResizeImage(bool shouldCache);
104 inline void PlatformInstrumentation::willResizeImage(bool shouldCache) in willResizeImage() argument
106 TRACE_EVENT_BEGIN1(CategoryName, ImageResizeEvent, CachedArgument, shouldCache); in willResizeImage()
108 m_client->willResizeImage(shouldCache); in willResizeImage()
/external/jmonkeyengine/engine/src/core/com/jme3/audio/
DAudioKey.java117 public boolean shouldCache(){ in shouldCache() method in AudioKey
/external/chromium_org/third_party/WebKit/Source/platform/graphics/skia/
DNativeImageSkia.cpp295 bool shouldCache = isDataComplete() in resizedBitmap() local
298 PlatformInstrumentation::willResizeImage(shouldCache); in resizedBitmap()
303 if (!shouldCache) in resizedBitmap()
/external/chromium_org/third_party/WebKit/Source/core/inspector/
DTimelineRecordFactory.cpp196 PassRefPtr<JSONObject> TimelineRecordFactory::createResizeImageData(bool shouldCache) in createResizeImageData() argument
199 data->setBoolean("cached", shouldCache); in createResizeImageData()
DTimelineRecordFactory.h85 static PassRefPtr<JSONObject> createResizeImageData(bool shouldCache);
DInspectorTimelineAgent.h247 virtual void willResizeImage(bool shouldCache) OVERRIDE;
DInspectorTimelineAgent.cpp626 void InspectorTimelineAgent::willResizeImage(bool shouldCache) in willResizeImage() argument
628 RefPtr<JSONObject> data = TimelineRecordFactory::createResizeImageData(shouldCache); in willResizeImage()
/external/jmonkeyengine/engine/src/core/com/jme3/asset/
DDesktopAssetManager.java232 if (key.shouldCache()){ in loadAsset()
290 if (key.shouldCache()) in loadAsset()
DAssetKey.java125 public boolean shouldCache(){ in shouldCache() method in AssetKey
/external/jmonkeyengine/engine/src/core-plugins/com/jme3/shader/plugins/
DGLSLLoader.java85 public boolean shouldCache(){ in shouldCache() method in GLSLLoader.GlslDependKey