Searched refs:shouldClip (Results 1 – 3 of 3) sorted by relevance
1192 …bool shouldClip = backgroundObject->hasLayer() && (backgroundObject == this || backgroundObject ==… in paintBackgroundsBehindCell() local1193 GraphicsContextStateSaver stateSaver(*paintInfo.context, shouldClip); in paintBackgroundsBehindCell()1194 if (shouldClip) { in paintBackgroundsBehindCell()
2407 …bool shouldClip = localPaintingInfo.clipToDirtyRect && layerFragments.size() == 1 && layerFragment… in paintForegroundForFragments() local2408 if (shouldClip) in paintForegroundForFragments()2422 if (shouldClip) in paintForegroundForFragments()2429 bool shouldClip = localPaintingInfo.clipToDirtyRect && layerFragments.size() > 1; in paintForegroundForFragmentsWithPhase() local2436 if (shouldClip) in paintForegroundForFragmentsWithPhase()2444 if (shouldClip) in paintForegroundForFragmentsWithPhase()
1609 bool shouldClip = clipForStyle || clipAdjacentSide1 || clipAdjacentSide2; in paintOneBorderSide() local1611 GraphicsContextStateSaver clipStateSaver(*graphicsContext, shouldClip); in paintOneBorderSide()1612 if (shouldClip) { in paintOneBorderSide()